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1
votes
Active

Custom package failing to import sample when it was exported as UPM package

Packman

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Mar 30, 2026

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Version/s: 6000.3.11f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the attached “IN-137625” project2. Open the Package Manager (Window -> Package Manager)3. Select the “Fo... Read more

0
votes
Active

Build stack trace contains invalid lines when building with IL2CPP using...

IL2CPP

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Mar 30, 2026

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Version/s: 6000.0.72f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1

How to reproduce:1. Open the attached "IN-137740_StackTraceIssue.zip" project2. Go to Edit -> Project Settings -> Player, and ... Read more

2
votes
Active

Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" ...

Scripting Buildtime

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Mar 30, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

How to reproduce: Open the attached "IN-138759" project Ensure that 'Strip Engine Code' is enabled in the Player Settings Go to Wind... Read more

0
votes
Active

“Maximized serialized file backup not found” error is thrown when minimi...

Editor Window Management

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Mar 30, 2026

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Version/s: 6000.0.72f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b2, 6000.6.0a2

Reproduction steps:1. Create a new project2. Double-click on any window tab to maximize it (e.g. Animation window)3. Close the Edito... Read more

3
votes
Fixed

Crash on PolygonCollider2D::CreatePolygonShapes when painting multiple t...

2D

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Mar 31, 2026

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Version/s: 6000.4.1f1, 6000.5.0b2, 6000.6.0a2

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select the “Tilemap”... Read more

0
votes
In Progress

Halved refresh rate when unlocking a phone with optical fingerprint scan...

Android

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Feb 03, 2026

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Version/s: 6000.0.9f1, 6000.3.12f1, 6000.4.0f1, 6000.5.0b1, 6000.6.0a3

Steps to reproduce:1. Cap the Android device's refresh rate at 60Hz2. Enable unlocking the device with a fingerprint3. Open the proj... Read more

1
votes
Fixed

Crash with multiple StackTraces when building lighting in a Specific Scene

Lighting

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Mar 31, 2026

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Version/s: 6000.3.12f1, 6000.4.1f1, 6000.5.0b2, 6000.6.0a2

Seps to reproduce:1. Open the “UUM_138494.zip” project2. Open "The Final Problem" Scene3. Navigate to Window/Rendering/Lighting thro... Read more

0
votes
Fixed

[Mac][Metal] Failed assertion on validateCommonDrawErrors when Buffer is...

Metal

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Mar 31, 2026

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Version/s: 6000.3.11f1, 6000.4.0f1, 6000.5.0b1, 6000.6.0a3

Reproduction steps: Open XCode on a macOS Apple Silicon machine (M1 or later) In the Menu bar, choose Debug -> Debug Executable C... Read more

0
votes
Duplicate

"Blackboard" and "Graph Inspector" tooltips appear and flicker when resi...

Graph Toolkit

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Mar 31, 2026

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Version/s: 6000.4.1f1, 6000.5.0b2, 6000.6.0a2

Steps to reproduce: Create a new project using Universal 3D template Import the attached "MySimpleGraph.cs" into the Project Go to A... Read more

4
votes
Fixed

Crash in vk::OnscreenSwapChain::AcquireNextImage

Vulkan

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Mar 31, 2026

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Version/s: 6000.3.4f1, 6000.4.0f1, 6000.5.0b1, 6000.6.0a3

Steps to reproduce: (No known steps to reproduce yet) Actual results: Crash in vk::OnscreenSwapChain::AcquireNextImage Expected resu... Read more

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