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0
votes
By Design

It is not possible to share Shadow maps between two cameras

Camera

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Oct 14, 2015

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Version/s: 5.2.1f1

How to reproduce: 1. Open attached project 2. Open scene shadowtest.unity - Observe how in the game view, the Sphere does not cast... Read more

0
votes
Fixed

BuildOptions.AcceptExternalModificationsToPlayer doesn't work with new b...

iOS

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Oct 13, 2015

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Version/s: 4.6.8p3

To Reproduce: 1. Create a new project. Create a new scene and name it "scene.unity". 2. Build to iOS with this line of code using an... Read more

0
votes
Fixed
0
votes
Fixed

IL2CPP VS generated project depends on VS2010

Windows Store Apps

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Oct 13, 2015

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Version/s:

It tries building MapFileParser using VS2010. Read more

0
votes
Fixed

[Linux] Standalone icon displayed as white square in launch bar

Linux

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Oct 13, 2015

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Version/s: 5.1.2f1

Overridden standalone icons work properly on Windows and Mac OS, but on Linux the icon for the game displayed on the Launcher (and a... Read more

1
votes
Won't Fix

public Object type variables that have a scene assigned to them don't sa...

-

Oct 13, 2015

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Version/s: 5.2.1f1

steps to reproduce: 1) open the project 2) play scene 'sceneOn' - observe expected results Prints: "P publicGO 5 sceneOn ... Read more

0
votes
Fixed

Calling EditorUtility.OpenFilePanelWithFilters crashes unity

IMGUI

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Oct 13, 2015

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Version/s: 5.3.0b1

To reproduce: 1. Open attached project 2. Use the menu item called "Test/Find component in scenes" 3. Editor crashes Read more

0
votes
Fixed

State Machine Behaviours on Mecanim states persist in the serialization ...

Animation

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Oct 13, 2015

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Version/s: 5.2.1p1

1. Open attached project. 2. Open "Bloat" animator controller with Unity editor. 3. Notice, that there are no states. 4. Open "Bloat... Read more

1
votes
Fixed

[DX11] Scene view artifacts after returning computer from sleep mode

Scene/Game View

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Oct 13, 2015

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Version/s: 5.2.1p3

Steps to reproduce: 1. Open (any/empty) project Optional: Add default skybox for better visibility of bug 2. Do not turn off Unity a... Read more

0
votes
Fixed

Textures takes more space in memory from Unity 5.2

Android

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Oct 13, 2015

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Version/s: 5.2.1p3

From Unity 5.2 profiler shows what textures (ETC2 compression) takes more space than they did in 5.1 Read more

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