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It is not possible to share Shadow maps between two cameras
How to reproduce: 1. Open attached project 2. Open scene shadowtest.unity - Observe how in the game view, the Sphere does not cast... Read more
BuildOptions.AcceptExternalModificationsToPlayer doesn't work with new b...
To Reproduce: 1. Create a new project. Create a new scene and name it "scene.unity". 2. Build to iOS with this line of code using an... Read more
IL2CPP VS generated project depends on VS2010
It tries building MapFileParser using VS2010. Read more
[Linux] Standalone icon displayed as white square in launch bar
Overridden standalone icons work properly on Windows and Mac OS, but on Linux the icon for the game displayed on the Launcher (and a... Read more
public Object type variables that have a scene assigned to them don't sa...
steps to reproduce: 1) open the project 2) play scene 'sceneOn' - observe expected results Prints: "P publicGO 5 sceneOn ... Read more
Calling EditorUtility.OpenFilePanelWithFilters crashes unity
To reproduce: 1. Open attached project 2. Use the menu item called "Test/Find component in scenes" 3. Editor crashes Read more
State Machine Behaviours on Mecanim states persist in the serialization ...
1. Open attached project. 2. Open "Bloat" animator controller with Unity editor. 3. Notice, that there are no states. 4. Open "Bloat... Read more
[DX11] Scene view artifacts after returning computer from sleep mode
Steps to reproduce: 1. Open (any/empty) project Optional: Add default skybox for better visibility of bug 2. Do not turn off Unity a... Read more
Textures takes more space in memory from Unity 5.2
From Unity 5.2 profiler shows what textures (ETC2 compression) takes more space than they did in 5.1 Read more
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