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To reproduce: 1. Open project BB_webcam.zip 2. Build and run on BB 3. Notice that texture is divided into 4 tiles Happens only when... Read more
Steps to reproduce : - import the project attached - maximize and unminimize the scene view repeatedly and notice the error in the ... Read more
1 Open attached project 2 Choose "Sunny1_up Dup" in the Project browser and look the Preview (see attached image step2) - notice the... Read more
Reproduced on 4.3.0a4 Read more
Minor issue: Rename button, since you can actually select/mark individual changesets in list of incoming changes Read more
When building a Windows 64bit application, the profiler will never connect to the executable. This only works when building a 32bit ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Mixed cached shadows on directional lights not working correctly when cascade count is set to "2"
- Cannot toggle "Normal" or "Tangent" when selecting in "Additional Shader Channels" dropdown
- Visual artifacts can be observed in the Editor when using “OpenGLES3”, “OpenGLES2”, and “OpenGLCore” Graphics APIs on AMD GPUs
- A random particle appears at a strange angle when spawning, then appears at the correct angle
- Sprite Renderer not rendering duplicated GameObject grey when using MaterialPropertyBlock