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Terrain with Terrain Lit Shadergraph material does not receive shadows w...
How to reproduce: Open the “TerrainShadowsBug.zip“ project Open the “SampleScene“ Select the “Assets/Settings/PC_Renderer.asset” Ass... Read more
"Space" dropdown is cut off when the "Face Normal" Node is collapsed in ...
Steps to reproduce: Create a new project using Universal 3D template In the Project window, right-click -> Create -> Shader Gr... Read more
Localization Group Rules bypasses Locale logic when SharedGroup asset pr...
Reproduction steps:1. Open the attached project "ReproProj"2. Open “Window > Asset Management > Localization Tables“3. Click “... Read more
"Matrix 2×2" Node fields are not centered and “Infinity” text is clipped...
Steps to reproduce: Create a new project using Universal 3D template In the Project window, right-click -> Create -> Shader Gr... Read more
Instead of "Exporting Assets" users get "Exporting package" title on the...
Steps to reproduce: Create a project Select the "Assets" folder in the "Project" window Right-click -> Export -> Export Assets... Read more
Hub shows 6.0 as Latest LTS when opening a project after deleting its 6....
How to reproduce:1. Open Unity Hub2. Create and open a project with a 6.3 stream’s Editor version3. Close the project4. Delete the E... Read more
Parent does not collapse in the new Hierarchy when a child is selected a...
How to reproduce:1. Open the attached “IN-135364” project2. Open the “SampleScene”3. Open the Preferences window (Unity > Setting... Read more
"TextGenerationInfo pointer is null." errors are spammed and link doesn'...
How to reproduce:1. Create a new Unity project2. Go to File -> Build Profiles 3. Click on the "Diagnostics data" hyperlink4. Obse... Read more
My Assets list is populated with Asset Packages when setting how many Pa...
Steps to reproduce: Have around 50 Assets added to your account in the Asset Store Open any Project and open the Package Manager Win... Read more
Adaptive Performance Settings on the custom Build Profile can't be reset
How to reproduce:1. Create a new Unity project2. Go to File -> Build Profiles -> Add Build Profile3. Add any Build Profile and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations