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Searching for scripting references in Monodevelop does not parse comma c...
1. Add script, which contains commas to Monodevelop (e.g. script from http://docs.unity3d.com/ScriptReference/EventSystems.IDragHand... Read more
[ShaderCompiler] Internal compilation errors in the console causes crash...
Repro steps: 1) Open the project 2) Select VisualReceiver.shader and make sure Skip unused shader_features is deselected 3) Click Co... Read more
[OSX]Crash when disabling colliding object from within OnTriggerStay
Repro steps: 1) Open the attached project and the only scene in it 2) Play the scene 3) Notice the crash Regression introduced in: ... Read more
[DX12][Editor] Switching API to DX12 in "Blacksmith" scene of "Environme...
Switching Graphics API to D3D12 in the Blacksmith scene of the Environments demo project causes the editor to crash. Switching API i... Read more
Entering play mode makes NavMesh dissapear
To reproduce: 1. Open newly attached project 2. Open scene.unity scene 3. Select NavMeshSurfaceHolder game object 4. Bake navmesh on... Read more
[PlayerSettings] After changing Graphics API some UI elements do not res...
After changing Graphics API (Seemingly any to any) some UI elements do not respond correctly. Examples: 1) The scene view window d... Read more
NetworkLobbyManager changes the scene as soon as one player is readyToBegin
Repro steps: 1) Open the attached project and build it 2) Run two instances of the build 3) On one build host a multiplayer match, w... Read more
[Windows][TerrainComponent] Popup window rendering disappears after mini...
Steps to reproduce: 1. Open Unity on Windows; 2. Create new project; 3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain)... Read more
[DX12][Editor] Closing editor in DX12 mode brings up Bug Reporter
Every time the editor is closed in DX12 mode the Bug Reporter is opened, even though there is no evidence of a crash (crash dumps in... Read more
[UWP] float.Parse invalid format exception with IL2CPP
Reproduction steps: 1. Go to regional settings. 2. Change Format on "Formats" tab to something that has different number delimiter ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Material is left in broken state when switching from a .git branch with no HDRP to a branch that contains HDRP
- Crash on buffer_add_value_full when hovering over SerializedProperty.boxedValue in Debug Mode after ISerializationCallbackReceiver.OnAfterDeserialize modifies value
- Editor is not capitalised consistently in Preferences window
- [Linux] “Restore Defaults” warning window appears behind Profiler Modules dropdown
- [iOS] Time.deltaTime is switching between 9.998583E-06 and approximately 0.01 seconds