Search Issue Tracker
Crash on PhysicsCommands::Physx::CollectorOverlapCallback<64>::processTo...
Reproduction steps:1. Open the attached “repro-project“2. Enable the Debug Allocator (Edit → Preferences → Diagnostics → Core → enab... Read more
AudioSource Stereo Pan property doesn't fully mute the right or left cha...
How to reproduce:1. Open the attached “RewindVideoTest.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play ... Read more
[VFX] [Blackboard] Dropping property onto empty/collapsed category break...
Version tested: 2023.3.0b9 Reproduces on both MacOS and Windows Steps to repro: 1) Start new project, import VFX graph, create new g... Read more
Crash on CharacterController::Create when entering Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/AstarPathfindingProject/ExampleScenes/Scenes/InfiniteWorl... Read more
The "Edit Angular Limits" changes place when enabling "is Kinematic"
How to reproduce:1. Open the “ConfigurableJoint“ project2. Open the “SampleScene“3. Select “b“ GameObject4. In the Inspector tab, na... Read more
"Assertion failed on expression" error is thrown when using a specific P...
How to reproduce:1. Open the “assertion_failed“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Expected re... Read more
[iOS] Autorotation animation is visible while rotating device when Use A...
Steps to reproduce: 1. Open the attached "Animation.zip" project 2. Go to File > Build Settings and switch to the iOS Platform 3.... Read more
Unexpected overwriting of local variable values when copying multiple st...
How to reproduce:1. Open the user’s attached “CompilerBug.zip” project2. Press Menu > Tools > Test Bug3. Observe the Console w... Read more
[MacOS] Editor crashes when baking scene lighting using GPU lightmapper
Steps to reproduce: Create a new 3D project Add a Plane object to the Scene and mark it as Static Open the Lighting settings window ... Read more
[Android] The values returned by "Input.compass.timestamp" on Android do...
Reproduction steps:1. Open the attached project “ReproProject”2. Build And Run on Android3. In the Android Logcat, observe the times... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject