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[GUI] Meshes using TextShader show through opaque meshes
How to reproduce: 1. Open attached project2. Open scene Scenes/Main.unity3. Select any text object in the scene (Game Title for inst... Read more
Build progress bar doesn't account for resources
1. Open the attached project.2. Duplicate the texture "White 1" at least three times.3. Choose File>Build Settings4. Click "Build... Read more
Left command key does not trigger events on Mac
1) What happened the default key for "fire 3" in the input manager is left cmd, which corresponds to the windows key on windows. whi... Read more
Camera's field of view can't be <1
The user had a use case where he needs a Camera FoV of 0.1, but 1 is the minimum allowed value right now. In Unity 2.6, FOV was not ... Read more
Roots of the tree are visible in tree-billboard mode
Roots of the tree (i.e. the part of the tree which is bellow the terrain) is visible when tree is rendered in billboard mode. It is ... Read more
Noticeable pause when plugging headphones in/out
Repro: - In an empty project press play and make sure stats are shown in the GameView- On my machine framerate was reported very hig... Read more
OS X colour picker on secondary display fails to pick from primary
Reproduced on multiple OS X installs and hardware. Prerequisites: A dual screen setup OS X install. Steps: Launch Unity and place it... Read more
Windows: Edit -> Select All does not function. Ctrl A does work
1 Create new project2 Go to Hierarchy and duplicate camera to have 2 or more3 Select 1 camera in Hierarchy4 In main menu Edit->Se... Read more
Unity uses absolute paths and not relative paths for storing build direc...
To Reproduce:1) Create a test project2) Build the project in a subfolder of the project.3) Now close that project, quit Unity4) Clon... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs