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Per-axis Wrap Mode is incorrect when Sampler State node is used in Shade...
How to reproduce:1. Open the user's attached project2. Observe the "Plane_PerAxis" and "Plane_PerAxis_SamplerState" GameObjects in t... Read more
Custom ShaderGUI is not visible in the Inspector when used for Shader Graph
How to reproduce:1. Open the user's attached project2. In the Project window, select the Material "Ground" in Assets/_Environments/M... Read more
Font in Shader Graph window contains artifacts when Shader Graph window ...
How to reproduce:1. Create a new project2. Install Shader Graph package: Window > Package Manager3. Create Blank Shader Graph ass... Read more
Shader Graph Sticky Note text doesn't get saved
Reproduction steps:1. Open the user's project2. Open "test shader.shadergraph" from the Assets folder3. Change the text on the stick... Read more
Shader Graph Sample Texture 2D preview is incorrect when the image has t...
Reproduction steps:1. Open the user's attached project "ShaderGraph2D.zip"2. Open TestShader.shadergraph from the Project window Exp... Read more
UNITY_PREV_MATRIX_M and UNITY_PREV_MATRIX_I_M errors are thrown when ena...
Reproduction steps:1. Open the user's attached project2. Select "Assets/Broken Graphs/New Shader Graph" Shader Graph3. Notice there ... Read more
URP shader with fallback becomes pink when using RenderPipeline and "" tags
How to reproduce:1. Open the attached project "aaaaMagenta.zip"2. Open the "SampleScene" Scene3. Open the Assets/FauxBlurURP.shader4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
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- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
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