Search Issue Tracker

0
votes
Active

No Diffusion Profiles available when adding a new Profile after resettin...

SRP Settings

-

Mar 23, 2026

-

Version/s: 6000.0.71f1, 6000.3.12f1, 6000.4.0f1, 6000.5.0b1, 6000.6.0a1

Steps to reproduce:1. Create new Unity project using HDRP 3D Template2. Open Project Settings window3. Select “Graphics”4. Find “Dif... Read more

0
votes
Active

Query() skips nested elements when UXML template has content-container="...

UI Toolkit Framework

-

Mar 23, 2026

-

Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the "IN-136542" project2. In the Hierarchy window, create a new GameObject3. Select the GameObject4. In the... Read more

0
votes
Active

Glyph Adjustment Table is modified when using an existing TMP Font Atlas...

Text (TextMeshPro)

-

Mar 24, 2026

-

Version/s: 6000.0.71f1, 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

How to reproduce:1. Open the attached “IN-137132“ project2. In the Project window, open the “Original” folder (Assets > Fonts &gt... Read more

1
votes
Active

AccessibilityHierarchy throws an exception when Node ID reaches int.MaxV...

Accessibility

-

Mar 24, 2026

-

Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a2

How to reproduce:1. Open the attached “IN-136066” project2. Open the scene “SampleScene”3. Enter Play mode4. Wait for Node ID range ... Read more

0
votes
Active

IVariable.Value allocates 20 B to the Garbage Collector when setting the...

Localization Package

-

Mar 24, 2026

-

Version/s: 1.5.11

How to reproduce:1. Open the “IVariableGcRepro.zip“ project2. Open the “SampleScene“3. Open the Window → Analysis → Profiler window4... Read more

0
votes
Active

1 KB or more of GC is allocated when Debug logging

Kernel

-

Mar 24, 2026

-

Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the "DebugGCAlloc.zip" project2. Open the “SampleScene“3. Open the Window → Analysis → Profiler window4. En... Read more

3
votes
Active

Shadows disappear abruptly when moving the camera away from the GameObje...

Lighting

-

Mar 24, 2026

-

Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

Reproduction steps: 1. Open the attached project “ReproProject”2. Open the scene “OutdoorsScene“3. In the Scene View, navigate the V... Read more

0
votes
Active

[HDRP][XR][DX12] SSR PBR Accumulation algorithm artifacts are present in...

Graphics XR

-

Mar 24, 2026

-

Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

Steps to reproduce:1. Open the attached project "HDRP-SSR_Repro-6000.0.62.zip"2. Connect Meta Quest 2/3/3S to Meta Link3. Open the "... Read more

0
votes
Active

Persistent Memory Leak in `ChunkDrawCommandOutput` and `CullingSplits.I...

Entities Graphics

-

Mar 24, 2026

-

Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b9, 6000.5.0b1, 6000.6.0a2

Reproduction steps:1. Open the attached ““IN-136202” project2. Open the “Login” Scene (Scenes/GameName/Login/Login.unity)3. Open Mul... Read more

0
votes
By Design

Installing the HDRP Water Samples doesn't notify the user to enable the ...

SRP Templates

-

Mar 24, 2026

-

Version/s: 6000.0.71f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1

How to reproduce:1. Create a new HDRP project and make sure to use the Vulkan Graphics API2. Go to Window -> Package Manager -&gt... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.