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[macOS] Metal: Error creating pipeline state (Hidden/BlitCopy) errors wh...
Steps to reproduce:1. Create a new 3D BiRP project2. Create a Render Texture asset3. Select "Main Camera" and set the created Render... Read more
Sprite Atlas textures from all included build scenes persist in Editor m...
Steps to reproduce:1. Open the attached “IN-137457_SpriteAtlasTest.zip”2. Open the “SceneEmpty” scene3. Capture Editor memory with t... Read more
Win64 CPU is set to None when applying changes to plugin where the meta ...
Reproduction steps:1. Open the attached “DLLTest.zip” project2. Open the "fsr2-unity-plugin.dll.meta" file in the text editor3. Noti... Read more
Missing spaces in High Definition 3D Samples Template Tutorials
Steps to reproduce:1. Create new Unity project using High Definition 3D Samples Template2. Open Tutorials window (Tutorials > Sho... Read more
Broken hyperlink formatting in HDRP 3D Sample Tutorials
Steps to reproduce:1. Create new Unity project using High Definition 3D Samples Template2. Open Tutorials window (Tutorials > Sho... Read more
Resize to Fit option for Import Activity window's Columns does nothing
Steps to reproduce: Open the attached project Open the Import Activity window Reduce the width of the Asset, Last Import and Duratio... Read more
Build fails with IL2CPP error when building on Android platform in a spe...
Reproduction steps:1. Open the attached project “ReproProject”2. Navigate to File → Build Profiles3. Make sure that Android platform... Read more
An "InvalidOperationException" error is thrown when TryRemoveItem is use...
How to reproduce:1. Open the attached project “IN-137833”2. In the menu bar, select “Reproduce → Minimal Example”3. In the opened “M... Read more
Dragging selector from selector row background shows preview but does no...
Steps to reproduce: Create a new project using Universal 3D template Go to Assets > Create > UI Toolkit > UI Document (UXML... Read more
Enabling Deep Profiling in Performance Markers Search window breaks Insp...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Open Performance Markers window (Search) (Window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS