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"Unsupported type" error gets thrown when saving prefabs with custom ser...
How to reproduce:1. Open the attached “IN-134857” project2. Open the “MainMenuManager” prefab from the Project window3. In the Inspe... Read more
Opaque textures with BC7 compression by default have non-opaque alpha va...
Steps to reproduce:1. Open the attached user's project "BC7_Alpha.zip"2. Open "Assets/Scenes/SampleScene.unity" and enter Play Mode3... Read more
Prefab's "Remove Unused Overrides" fails to clean up overrides when the ...
How to reproduce:1. Open the attached “IN-132795.zip” project2. Open the “RefsOverridesBugScene” scene3. In the Hierarchy tab, click... Read more
Crash on UnityOpenXRMeta_XrFuncTable_ClearCachedFunc when starting, stop...
How to reproduce:1. Create a new project using the VR template2. Connect your XR device using Quest Link3. Enter Play mode4. Exit Pl... Read more
Crash on ObjectToTypeDispatchDataHandle when redoing Canvas creation in ...
How to reproduce:1. Open the attached “IN-134797.zip” project2. Open the “SampleScene”3. In the Hierarchy Window, create a new Canva... Read more
Filters foldout expansion state is reset when reopening Filters dropdown...
Steps to reproduce: Create a new project using Universal 3D template Open the Package Manager (Window > Package Management > P... Read more
Learning Panel shows "No content available" message when viewed in Hub
Steps to reproduce: Open up Hub Go to the "Learn" panel Actual results: Learn Panels "Featured", "Recommended", "Downloaded" show no... Read more
"Parse Escape Sequence" option is not applied retroactively to existing ...
How to reproduce:1. Open the attached project “IN-135907”2. Open the “SampleScene”3. Observe the text in the Game View4. In the Proj... Read more
Renderer Feature (ScriptableRendererFeature) output is missing in Game v...
Reproduction steps:1. Open the attached "IN-128407_PROJECT.zip" project2. Open the “Assets/URPMobileGrassInstancedIndirectDemo/Insta... Read more
GameObjects are rendered darker at an Orthographic Camera's clipping pla...
How to reproduce:1. Open the attached “IN-135285_SSAO” project2. Open the “SampleScene” Scene3. In the Game View, take note of how t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS