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Missing Docs for Trigger Parameters in Animator
Animator: SetTrigger and ResetTrigger are missing description in scripting reference (one sentence would be enough) and in the manua... Read more
Depending on the Layout of the Editor, duplicating Sprites may leak memory
Depending on the Layout of the Editor, even simple projects (created from scratch and have a single PNG added as sprite) seem to lea... Read more
Android application crashes when renderer of the GameObject is disabled ...
This is only reproducible when the Development Build option in the build settings is disabled. Reproduced on:Samsung Galaxy S III (G... Read more
The fbx impporter breaks animations
Steps to reproduce : - import the project attached- click on the model and notice in the Inspector that it has an Animation componen... Read more
Missing link in "Creating the Avatar" manual section
http://docs.unity3d.com/Documentation/Manual/CreatingtheAvatar.htmlAt the bottom of the page there is a highlighted phrase "See this... Read more
plugin crash when browsing away from offensive combat
-e: see title--it is a regression from 4.2.2--tested and crashed on: win7-64/chrome/ff--tested & doesnt crash: osx 10.8.5/chrome... Read more
OnParticleCollision is not called on Mac, when "Limit Velocity over Time...
To reproduce:1. Open the attached project2. Play the "Main" scene for a few seconds3. Many blood puddle objects will be created4. St... Read more
Switching platforms of some projects may produce errors
Error may be reported while switching between platforms of some projects.The error:"InvalidOperationException: Operation is not vali... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal