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Unity Editor hangs when editing scripts in play mode
Steps to reproduce:1. Open attached project ("case_785473-MasterPiss").2. Open scene named "ExperimentalScene".3. Press play button ... Read more
[Build Settings] - 5.4 : Switching platforms in build settings can cause...
Description:Crash when switching the platform in the build settings. Repro steps:1.) Download the HoloLens Technical editor preview2... Read more
[Emulation] Shaders with #pragma exclude_renderers gles show up in edito...
1) Open attached project "EmulationBug"2) Open scene "Demo"3) Set build target to Android4) Make sure that Graphics Emulation is set... Read more
Trying to select the last property in the animator window, when it has t...
How to reproduce:1. Open the attached project2. Open "DemonstrateAnimBug" scene3. Select test game object and open Animation Window4... Read more
OnClientError() does not throw an error when connection times out
Reproduction steps:1. Open the attached project2. Open scene "offline"3. Play4. Click the "Connect" button5. Notice that there was n... Read more
[PhysicsManager]Proporties of the PhysicsManager are described incorrectly
Steps to reproduce:1. Open attached project.2. Navigate to "Edit->Project Settings->Physics".3. In the "Inspector" window try ... Read more
"Mute audio" not saved
Steps to reproduce:1. Enable mute audio2. Restart editor3. Notice that mute audio is disabled Read more
[Android] Unity 5.4 app crashes on startup with Android 4 devices
Reproduction steps:1) Open new project in unity 5.42) Build and run for Android 4.2.2 device. Reproduced with: 5.4.0b8-5.4.0b14Does ... Read more
[Editor] 5.4 : Unity crashed while I was exploring Player Settings
Description:Crash when browsing the player settings in the build settings. Repro steps:1.) Download the HoloLens Technical editor pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field