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Polygon collider 2D has faulty information regarding hold+shift key comb...
"You can edit the polygon’s shape directly by holding down the shift key as you move the mouse over an edge or vertex in the Scene v... Read more
Box collider 2D have empty description fields
in file:///E:/Unity5.0b19/Editor/Data/Documentation/en/Manual/class-BoxCollider2D.html the following is missing: Used by Effector o... Read more
WebGL missing some settings
-e: since the pages were written more options have been added -repro: --open latest version of Manual/class-PlayerSettingsWebGL.htm... Read more
Add 'used by effector' for all 2D colliders for image and description
all 4 2D collider types have 'used by effector' from 5.0 which needs to be added to the docs Read more
Add 'edit collider' functionality description and update images for all ...
Add 'edit collider' functionality description and update images for all 4 2D colliders Read more
All 2D collider types now have Offset variable instead of 'center'
Please update image and description for all 2D collider types and remove 'center' and add 'offset' Read more
Add border property to sprite editor description
Add border property to sprite editor description in following section: file:///E:/Unity5.0b19/Editor/Data/Documentation/en/Manual/S... Read more
[Shadows] Cascade visualization always shows thin slices of not-used cas...
To reproduce: 1. Open attached project 2. Open scene 1 3. Notice that at around shadow distance all cascades are shown even if no or... Read more
The trim option has gone from the sprite editor window in 5.
In file:///E:/Unity5.0b19/Editor/Data/Documentation/en/Manual/SpriteEditor.html please update description for 'trim' as it's been mo... Read more
A disconnect option should be added to Version Control in in Editor sett...
A disconnect option should be added to Version Control in in Editor settings Currently it is not possible to disconnect from a server Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes