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[HLSLcc] Internal error communicating with compiler process when unused ...
Repro steps:1) Open the project2) Select VisualizeReceiver.shader3) Compile it only on OpenGLCore and make sure it's not skipping un... Read more
[WebGL] Client unable to free connections in NetworkServer when using We...
Reproduction steps:1) Open attached project "WebGL"2) Build scene "Main" for WebGL3) Enter play mode in the editor4) Host a server b... Read more
[Android] Text input window is black on some devices from Unity 5.3.1
When trying to enter text in a text field on android, the text is not visible (black on black) Read more
[MonoDevelop] "..UnitTestTextEditorExtension not found.." error message ...
Steps:1. Create a new project2. Create a new script3. Dbl-click on the script to open it in MonoDevelop==>Error message appears W... Read more
[LowPassFilter] Low pass filter's Cutoff Frequency cannot be animated
Steps to reproduce: 1. Open attached project2. Open scene "Cutoff_Filter"3. Open Animation window4. In hierarchy, select "Audio Sour... Read more
Cannot apply icons to multiple objects at once
Steps to reproduce: 1. Open attached project "767976.zip"2. Open scene "repro"3. In Hierarchy, multiselect A and B objects4. In Insp... Read more
Unity crashes on "Transform::BroadcastMessageAny" when prefab is reimported
Reproduction steps:1. Open attached "test22" Unity project.2. Click on "prefabs\Runner" prefab with right mouse button and select "R... Read more
Animator.MatchTarget produces Thread::CurrentThreadIsMainThread() errors
Steps to reproduce: 1. Open attached project https://oc.unity3d.com/index.php/s/SYzZKRYBcYQKKd12. Open scene "Precision Turning on t... Read more
[Debug] Expanding debug info about NavMeshAgent crashes unity at dtCrowd...
Steps to reproduce: 1. Open attached project "767948.zip"2. Open scene "repro"3. Open "Controll.cs" using visual studio and add brea... Read more
Memory corruption when exceeding kMaxSupportedTextureUnits
Reproduction steps:1. Open attached project with debug build of editor/player in d3d11 mode.2. Notice, that kMaxSupportedTextureUnit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window