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[UWP] C# WebAuthenticationBroker doesn't work when built into HoloLens 2
1. Open project "MRTKWebAuthProject.zip"2. Open Scene "ReproScene"3. Open Build Settings in File > Build Settings4. Select Platfo... Read more
[Vulkan][Android] App crashes when enabling a large number of Text compo...
Reproduction steps:1. Open the attached user's project "vkcrash.zip"2. In the Player settings make sure that Vulkan Graphics API is ... Read more
[Android] AndroidJavaClass.CallStatic is unable to receive OBB file when...
How to reproduce:1. Open the user's attached "SignInTest.zip"2. Run and Build the "SampleScene" on an Android device3. Allow permiss... Read more
Using a NativeList.ParallelWriter in an IJobParallelFor completes in out...
Reproduction steps:1. Open the attached project "1361704repro.zip"2. Go to Assets/Scenes/"SampleScene"3. Enter Play mode and observe... Read more
[Physics] Articulation Drive force limit uses impulse values rather than...
Steps to reproduce:1. Create new project (Or just open attached one and enter play mode)2. Create 2 Articulation bodies, make one a ... Read more
Multiple TextAreas in a list do not scroll to the biggest list's value end
Reproduction steps:1. Open user's the attached project "TextAreaBug.zip"2. Open Assets > Scenes > SampleScene3. Select "Main C... Read more
Building to WebGL with Visual Scripting Script Graph causes errors that ...
How to reproduce:1. Create a new project2. Create Assets > Create > Visual Scripting > Script Graph and in the Inspector cl... Read more
Profiler's timeline view loses context frames when frames go out of Fram...
How to reproduce:1. Open the attached project "2022Project"2. Open "SampleScene"3. Open Profiler Window4. Profile any target, e.g. P... Read more
Repeated Roslyn Analyzer entries in csproj files when regenerating proje...
How to reproduce:1. Open the attached project from "1104488_WB-Roslyn.zip"2. Navigate to Preferences > External Tools > select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build