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Angrybots crashes on Win XP when reloading project after enabling Deep P...
Open and run Angrybots while having the Profiling window open. Click on the Deep Profile button. You will be asked to reload the pro... Read more
Streaming audio is broken
Could reproduce in Version 4.2.0a1 (e507cb846753) To reproduce:- Open attached project and launch "AudioTest" scene- Hit Play- Press... Read more
Ambient light setting for lightmap baking should be part of lightmapping...
90% of the time when baking a lightmap, you need to bake it with a different ambient light setting. So "just hit bake" becomes "set ... Read more
The Static option should behave like other drop down lists
The bug:The Static option should behave like other drop down lists - see the print screen Details:There's a check box, next to it a ... Read more
Error when disabling parent object that has many child objects
- Open AngryBots scene and select the Environment(static) parent object in the Hierarchy- Disable it in the Inspector (uncheck the a... Read more
Video doesn't play if the orientation is changed in the OnApplicationPau...
Video sometimes doesn't play if the orientation is changed in the script right before calling Handheld.PlayFullScreenMovie. This loo... Read more
localizationFormats not available on flash
Just build attached project to Flash (on last user's reply). Read more
Standard assets - character controller - missing animations
- Import the 'Character Controller' asset package- Place the 3rd person character in the scene, hit play- Notice warnings in log: "N... Read more
ParticleSystem's inconsistent behavior with Time.timeScale
To reproduce:1. Set Time.timeScale to 0 on 4.0.1f2 and 4.1.0b42. On 4.0.1 particle system is still playing, on 4.1 not.Also:1. Chang... Read more
Cannot drag and drop components from one game object to another
Steps to reproduce : - create two game objects- add a component to one of the objects- try to drag and drop it to the other componen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor