Search Issue Tracker
Crash when inspecting types value with FieldOffset attribute when debugging
Steps to reproduce: 1. Open attached project "948223.zip"2. Open "Sample" scene3. Open "Test" script with Visual Studio 20174. Inser... Read more
[iOS 11] On-screen keyboard disappears when changing device's orientatio...
To reproduce:1. Open project attached by QA2. Build it for iOS. Make sure "New Scene" scene is selected in the build settings3. Laun... Read more
Empty Asset packages list when creating a new project
How to reproduce:1. Open Unity2. Click on New project3. Select Add Asset Package Expected result: Window with Standart Asset package... Read more
[2D] SortingGroup does not apply the sorting changes to its children whe...
To reproduce: 1. Download attached project "BugTestSortingGroup.zip" and open in Unity2. Open "BugTest" scene3. Enter Play modeNote:... Read more
[WebGL] Rigidbody not colliding with specific Mesh Colliders
-e: see title, the rigidbody just falls through the specific mesh colliders and then collides properly with a box collider-- same be... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument