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[Input System] CompositeBinding doesn't work with Mouse Scroll Wheel
How to reproduce:1. Open user-submitted project2. Press Play3. Scroll Mouse Wheel Down Expected result: Text changes from 1 to 2Actu... Read more
On-Screen Stick jitters when used with Player Input component with auto-...
Reproduction steps:1. Open user-submitted project2. Enter Play Mode3. Left-click and hold on the white square in the bottom-left of ... Read more
[Windows] Crash on InputDeviceIOCTL with DS4 + Strike Pack Eliminator
Reproduction steps:1. Create a new project2. Install the Input System package using the Package Manager3. Connect a PS4 Controller a... Read more
[WebGL][NewInputSystem] UI is not interactable when Input Update Mode is...
How to reproduce:1. Open the user's project "My projectinputsys.zip"2. Build and Run for WebGL3. Try pressing any button in the Play... Read more
PointerEnterEvent not triggered when using a Touch pen and Old Input System
Reproduction steps:1. Open the user's attached project2. Build and Run the project3. Hover over the red block using a pen Expected r... Read more
[Windows] Alpha0 is not registered when combined with certain other keys
Reproduction steps:1. Open the attached project "1413670.zip"2. Enter Play mode3. Press LeftControl + RightShift + Alpha0 Expected r... Read more
InputActions from Mouse are sometimes skipped
The original bug was for Android, but after testing on Editor, I think something's wrong with input actions themselves Repro steps: ... Read more
Animation state gets paused when Animator.CrossFade is called from New I...
How to reproduce:1. Open the user's attached project "CrossFadeBugTest.zip"2. Select the "Cube" GameObject and press Play3. Press th... Read more
[Input System] UI Toolkit elements are not focused when entering Play mo...
Reproduction steps:1. Open the attached user's Unity project "NewFocus.zip"2. Go to Assets > Scenes folder and open "SampleScene.... Read more
Input System doesn't throw away Mouse Input before the actual Gameplay w...
Reproduction steps:1. Open the attached project2. Open the Console Window (Windows > General > Console)3. Enter Play Mode and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code