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Sorting layer + mesh renderer breaks sorting layers
To reproduce:1. Open attached project2. Open scene test3. Select the object in scene4. Right click it's render layer test component ... Read more
uGUI is not visible in web player builds
To reproduce:1. Create a new project2. Add a uGUI button to a new scene3. Save the scene and build the project for web player4. Run ... Read more
The engine crashed when using a Texture2D field in a field in a Serializ...
To reproduce:- Add the NewBehaviourScript to the MainCamera- Save the scene- The engine will crash, probably during the serialisatio... Read more
Render Texture icon and preview are broken on OS X
To reproduce:1. Create a new project2. In the project view, right-click and create a new render texture3. Note that the preview is b... Read more
Going into Player Settings causes an error to be shown in the console
Steps to repro:1. Create a new project2. Go to Edit -> Project settings -> Player Settings3. Observe the error in the console:... Read more
Unused texture data is not freed from memory on WP8
High number of drawn textures using specific techniques used in plugins on Windows Phone 8 lower-end devices crash applications due ... Read more
The GUIStyle property "Text Clipping" isn't displayed correctly
To reproduce:1. Create a GUISkin2. Expand some kind of section (I'm using "box")3. Navigate to "Text Clipping" - it's an input field... Read more
`EditorGUILayout.PropertyField` does not add spaces to enum popups
Steps to reproduce : - import the project attached- open the scene "Example"- select the "Test" game object and notice that the seco... Read more
Blue outline is missing for toggles when editing multiple objects
Steps to reproduce : - create a new project- create 2 game objects- set one to static and for the other one leave static unchecked- ... Read more
When multi-object editing the tri-state toggle control smudges horizonta...
Steps to reproduce : - create a new project- create 2 cameras- toggle the "Occlusion culling" for one of the camera- select both the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor