Search Issue Tracker
The memory is not cleared on iOS when unloading asset
Not Reproducible: this bug was not reproduced on 4.5 To reproduce:1. Open the attached project2. Build and run for iOS3. Profile in ... Read more
UGUI - Layout of dynamically attached objects not updating until screen ...
Issue 1 - Incorrect layout until Game View is resized : - import the project attached in a comment further down called case_599998-U... Read more
Enviroment.SpecialFolder.ApplicationData does not have write permissions
To reproduce:1. Open the attached project2. Run in the Editor and verify that the file "test.txt" is created in: /Users/<USER>... Read more
[Crash] Unity and Windows hangs when changing size of any window inside ...
Unity and Windows hangs when changing size of any window inside Editor Seems connected to Case 582308 2) How can we reproduce it usi... Read more
Dynamically added uGUI elements are broken
To reproduce:1. Open attached project.2. Open scene "BasicScene"3. Enter play mode - 20 objects are created (they are rect transform... Read more
www.isDone never get's true on iOS
while (!web.isDone) {} is infinite on iOS By design reason: Code should yield inside that loop, because WWW download on iOS are runn... Read more
Cubemap: HDR Cubemaps (RGBM) do not display correctly as skybox
To reproduce:1. Import attached hdr file into unity2. Set the import settings to advanced and the mapping to auto3. Create a new sky... Read more
IOS over the air limit docs is outdated
Steps to reproduce : - open https://docs.unity3d.com/Documentation/Manual/iphone-playerSizeOptimization.html and notice it states th... Read more
Motion has hiccups/stutters on portable devices
There are motion stutters in some time intervals, if you look closely. DUT:Google Nexus 4 with Android 4.4.2HTC ONE with Android 4.3... Read more
Font.RequestCharactersInTexture crashes the Android App
Reproduced on:Google Nexus 5 with Android 4.4.2 Reproduced with:Unity Version 4.5.0a2 (965892abff45)Unity Version 4.5.0b6 (eb7ac579f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor