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"GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown ...
Steps to reproduce:1. Create new Unity project using empty HDRP Template2. Open Lighting window (Window > Rendering > Lighting... Read more
[Quest] Pitch Shifter causes audio degradation on Quest 2 devices when s...
Steps to reproduce:1. Open the attached user's project "AudioPitchShifter.zip"2. Switch to Android3. Build to Quest 24. Once applica... Read more
[Usability] No separated opacity for the different types of Terrain brushes
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. In the Inspector, swi... Read more
Inconsistent Terrain brush Opacity values between Scene view and Inspector
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. In the Inspector, swi... Read more
Terrain's "Brush Masks" Overlay's default color doesn't match other Over...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. In the Inspector, swi... Read more
Prefab Source and Override foldouts are not functional
Reproduction steps:1. Create a new project2. Create a GameObject (eg. Cube)3. Drag it into the Project window to create a Prefab4. S... Read more
Prefab Source and Override content bounds are misaligned
Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Drag it into the Project window to create a Prefab4. ... Read more
Error is thrown when deleting "Snapshot" with another Snapshot present i...
Steps to reproduce:1. Create new Unity project2. Create Audio Mixer in Project window (Create > Audio > Audio Mixer)3. Open Au... Read more
The error "The package [com.unity.render-pipelines.universal@] cannot be...
How to reproduce:1. Create a new project using Universal 3D (URP) template2. Observe the result Expected result: The warning window ... Read more
Unity auto-generates code it can't compile when classes are renamed
Reproduction steps:1. Open the attached “IN-116095_Repro.zip“ archived project2. Open and change the “ReproScript.cs“ Script’s class... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor