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Curves does not show up in animationwindow in 'add curve' window
1. create button2. set transition to animation3. auto generate animation4. open animation window for button and select 'add curve' o... Read more
Switching between clips on a button creates NullreferenceException
1. Create button2. set transition to animation3. auto generate animation4. open animation window and switch from 'normal' to 'presse... Read more
Editor crashes when enabling the Cache Server in Preferences
- Open Unity with any project- Go to Preferences -> Cache Server- Enable Cache Server, but don't type any address- Press the Chec... Read more
4.5 shader compilation regression on preprocessor macros with \ at end
Shader #defines with '\' at end don't seem to end if next line is an empty one. E.g. this fails: // empty line between first and sec... Read more
Missing realtime shadows on Windows editor DirectX 11
1.Make new project2.Add object "plane"3.Add object "cube"4.Add object "directional light" and turn on hard shadows5.Check if Player ... Read more
API Updater fails to update scripts with CR only as new line char
To reproduce:1. Open repro package. It contains a bunch of scripts, some of which can be updated via the automatic script updater2. ... Read more
Docking/undocking game view creates slightly off-scale canvas
To reproduce:1. Open attached project2. Open scene main. It contains a canvas and a few images. Notice the initial size of the white... Read more
Frame Debugger clips shadowmap in game window
To reproduce:1. Open attached project. It contains a mesh with a shadow2. Open up the frame debugger3. Navigate to the Shadows.Rende... Read more
Wrong warning shown when there is a script name mismatch
To reproduce:1. Open attached project2. Open scene Test. It contains a few scripts. One of them is named TestC, but in the script th... Read more
uGUI Rect Masks are broken because they affect siblings and not just thi...
To reproduce this bug: 1. Open the attached project2. Open scene 'Scene'3. Switch to game view4. Try swapping places of 'Top Mask' a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor