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Custom attribute type is not preserved when inserting a template to the VFX
Steps to reproduce: Import the attached VFX Open VFX.vfx and Template.vfx Insert Template.vfx template to VFX.vfx Observe the Blackb... Read more
InspectorElement and AnimationMode memory leak when selecting different ...
How to reproduce:1. Extract and open the attached “IN-119490.zip“ project2. Ensure that the Inspector tab is open3. Click multiple t... Read more
Previous model to world matrix is not correctly set for ASW
From customer: After upgrading to Unity 6 and URP (https://github.com/Oculus-VR/Unity-Graphics/tree/6000.0/oculus-app-spacewarp ) ou... Read more
GC.Alloc is called by ProbeVolume.OnDrawGizmos() when playing
How to reproduce: Create a new 3D HDRP Sample project Enable Gizmos in the Game view (on the top right) Open the Window → Analysis →... Read more
Performance issue when activating Blender-exported FBX files
How to reproduce:1. Open the “IN-115811_AnimationPerformanceTest“ project2.Open the “OutdoorsScene”3. Open Window > Analysis >... Read more
Generating Light Probe lighting returns inconsistent results on a specif...
How to reproduce: Open the “TunnelGI.zip“ project Open the “OutdoorsScene” “Generate Lighting” in Window → Rendering → Lighting wind... Read more
New projects with Editor versions that do not support Hierarchy V2 are o...
Steps to reproduce: Create a new Unity project using 6000.4.0a1 Editor version and Universal 3D template Enable Hierarchy V2 (Unity ... Read more
Two Warnings appear for every Soft Delete Operation when Deleting Sub As...
Steps to reproduce: Open any Project Import the attached Model In the Project Browser expand the Model and select any of the Sub Ass... Read more
Color window opens in another monitor than Editor when Editor is open on...
Reproduction steps:1. Open the attached project "ReproProj"2. Move the Editor window to the secondary display with a lower resolutio... Read more
“Item m_LightProbeSystem not found” warning is thrown when pressing the ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Adaptive Probe Volume GameObject (GameOb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used