Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.3.X, 6000.4.X, 6000.5.X
Votes
0
Found in
6000.0.66f1
6000.3.5f1
6000.4.0b5
6000.5.0a5
Issue ID
UUM-132598
Regression
No
Saved Tile Palette Brush Names disappear after adjusting the Size of the picks and switching view mode to Grid
Steps to reproduce:
- Open the attached project
- Open the SampleScene
- Press the ' button to add the Tile Palette Brush Picks overlay to the Scene
- Expand it
- Press the Save button a couple of times to add a few brushes to the saved list
- Collapse and re-expand the overlay
- Switch the View mode to a List
- Slightly decrease the size of the picks using the Slider
- Switch the View mode to a Grid
Actual results: Saved Brush names are no longer displayed
Expected results: Saved Brush names remain displayed in the Overlay
Reproducible with versions: 6000.0.66f1, 6000.3.5f1, 6000.4.0b5, 6000.5.0a5
Tested on (OS): macOS 26.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
Add comment