Search Issue Tracker

1
votes
Fixed

The sizeof of struct with StructLayout returns a smaller value in the Bu...

Package: Burst

-

Apr 28, 2020

-

Version/s: 1.1.3-preview.3

How to reproduce: 1. Open the project "case_1242469-Burst_sizeof" 2. Open the Scene "SampleScene" 3. Make sure that the Burst Compil... Read more

0
votes
By Design

[Burst] System.InvalidOperationException thrown On updating Burst package

Package: Burst

-

Jun 02, 2020

-

Version/s: 1.2.0, 1.2.3

System.InvalidOperationException thrown On updating Burst package. Steps to Repro: 1. Create a new Project 2. Edit > Project Settin... Read more

0
votes
Fixed

[Burst] Editor crashes on ExecuteJob when calling JobHandle.Complete

Package: Burst

-

Jun 19, 2020

-

Version/s: 1.4.0-preview.1

Reproduction steps: 1. Open the attached project 2. Load the "SampleScene" 3. Enter Play mode -- Observe the crash Reproducible wit... Read more

0
votes
Fixed

Burst.Compiler.IL.CompilerException is thrown when making a Standalone b...

Package: Burst

-

Jul 22, 2020

-

Version/s: 1.1.1

How to reproduce: 1. Open the attached "BurstCompileTest.zip" project 2. Build to Standalone Expected result: No errors are thrown ... Read more

1
votes
Duplicate

System.InvalidOperationException or Burst.Compiler.IL.Aot.AotLinkerExcep...

Package: Burst

-

Jul 27, 2020

-

Version/s: 1.4.0-preview.3

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Open any of the Scripts 3. Edit it in any way 4. Sav... Read more

0
votes
Fixed

[Android] "Unable to find lib_burst_0_0 and _burst_0_0" message logged w...

Package: Burst

-

Aug 04, 2020

-

Version/s:

This does not have any effect on the actual Burst functionality, just an effort to load split libraries. Read more

0
votes
Fixed

Editor crashes on mono_delegate_handle_to_ftnptr when Burst compiling a ...

Package: Burst

-

Aug 22, 2020

-

Version/s: 1.4.0-preview.4

Reproduction steps: 1. Open the attached "case_1272311.zip" project 2. Load "SampleScene" 3. Enter Play mode -- Observe the crash R... Read more

0
votes
Fixed

[Burst] Burst error BC0102: Unexpected internal compiler error(System.Fo...

Package: Burst

-

Sep 15, 2020

-

Version/s: 1.1.1, 1.4.0 - preview.4

How to reproduce: 1. Open user-submitted project (906451_burst.zip) 2. Open the Burst Inspector(Jobs > Burst > Open Inspector) 3. Se... Read more

1
votes
Fixed

[Xcode12][Burst] iOS builds with Universal/ARMv7 architecture fail in Xc...

Package: Burst

-

Sep 25, 2020

-

Version/s: 2019.4.11f1

Steps to reproduce: 1. Open attached 'test-lib-2019.zip' project (or open an empty project and install 'Burst' package via Package ... Read more

0
votes
Fixed

Burst fails to compile when code is wrapped in #if UNITY_SERVER and UNIT...

Package: Burst

-

Oct 26, 2020

-

Version/s: 1.4.1

How to reproduce: 1. Open the user's attached project("Burst_UnityServerError.zip") 2. Make sure "Server Build" is enabled 2. Build ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.