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Warning displayed in the Console when opening "Burst AOT Settings" in Pl...
Reproduction steps: 1. Open the attached project “BurstAOTwarning“ 2. Enter Play mode 3. Open Project Settings 4. Select the "Bu... Read more
"Unity.Burst.Intrinsics.X86.Sse.shuffle_ps" changes the bit content of (...
Steps to reproduce: 1. Open the project “IN-12124” 2. Open the “Test Runner” window (Window → General) 3. Select PlayMode tests ... Read more
Error CS0117 is thrown when opening a project with Burst 1.5.5
How to reproduce: 1. Open the user's attached project 2. Observe the Console Expected result: no errors logged to the Console Actu... Read more
[macOS] "UnauthorizedAccessException" is thrown when calling DefaultWorl...
Reproduction steps: 1. Open the attached project "BurstMacOsRepro" 2. Make a Development Build of the project 3. Edit the following ... Read more
[Burst] Initializing FixedString with an Interpolated String with anothe...
How to reproduce: 1. Open the attached project ("case 1305489.zip") 2. Jobs > Burst > Enable Compilation (uncheck this) 3. Enter Pla... Read more
[Android] "Unable to find lib_burst_0_0 and _burst_0_0" message logged w...
This does not have any effect on the actual Burst functionality, just an effort to load split libraries. Read more
Editor crashes on mono_delegate_handle_to_ftnptr when Burst compiling a ...
Reproduction steps: 1. Open the attached "case_1272311.zip" project 2. Load "SampleScene" 3. Enter Play mode -- Observe the crash R... Read more
Crash on mono_domain_set during burst compilation when opening a specifi...
Reproduction steps: 1. Open the attached "ASDQWE" project 2. Observe the Editor Expected result: The Editor opens successfully ... Read more
IDE is not able to save Burst code
Reproduction steps: 1. Open the attached “VR_Fast_Rendering_20230403-102414.zip“ project 2. Open “CubeAnimator.cs” Script with Vis... Read more
"Failed to find entry-points" error after script recompilation when Burs...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Project window, open the “Assets/Scripts“ folder 3. Open th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window