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[TerrainTools] Tooltip of "Start Position" always appear at the center o...
On mouse hovering on "Start Position", tooltip always appear on the center of the Terrain Toolbox window, Refer to the attached vide... Read more
[Terrain Tools] [OpenGLES3] Undesired results will occasionally occur wh...
Repro Steps: 1. Launch Editor 2020.2.0b9 on a Windows Machine 2. set your Graphics API to OpenGLSE3 in your project settings 3. Inst... Read more
Layer Filter is not in the Brush Mask Filter list when Paint Terrain is ...
How to reproduce: 1. Open the user’s attached “My project (1).zip” project 2. Select the “Terrain” in the Hierarchy window 3. In the... Read more
[Linux] Editor crashes when loading Layer palette profile
Reproduction steps: 1. Open the attached project "Repro.zip" 2. Open scene "test": Project window > Assets > test.unity 3. Select "T... Read more
Seams are visible when creating Terrain using Import Heightmap
How to reproduce: 1. Open project "Bug Report Island.zip" 2. Open Terrain Toolbox window from Window > Terrain > Terrain Toolbox 3. ... Read more
[TerrainTools] Concavity mask paints non-highlighted areas when Feature ...
How to reproduce: 1. Open the attached project named "Terrain Tools Test.zip" 2. Open the SampleScene 3. Select the Terrain 4. Switc... Read more
TerrainTools Brush size can't be edited with the slider
When first installing, the brush size is sometimes not editable with the slider or the text box. Read more
[TerrainTools] Painting Performance appears to regress with TerrainTools...
When painting with the TerrainTools package installed, a swipe action across a Terrain object will result in very clear gaps of cove... Read more
[TerrainTools] When settings are changed via the Terrain Tools Toolbox, ...
If the user modifies Terrain settings via the Terrain Toolbox, the Inspector window does not update until you mouse over the Inspect... Read more
[Terrain Tools] Create New Terrain allows for infinity input
The Create New Terrain tab within the Terrain Toolbox allows for infinity Terrain Width, Height, or Depth. This will allow the user ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Complex Sub Graph connected to a Voronoi node is ignored when the shader gets applied as a Material
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
- Editor is non-responsive and flickers when multiple Water System instances are enabled
- Texture2D.PackTextures causes mips 7-9 to turn pink when packed textures are of ASTC 4x4 compression