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0
votes
Won't Fix

Moving an object with local tool handles causes other axis to move incor...

Scene/Game View

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Jan 04, 2014

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Version/s: 4.3.2f1

To reproduce:1. Create a new project2. Make sure the tool handles are set to local3. Set the camera position to (0,0,0)4. Set the ca... Read more

0
votes
Fixed

AnimationClip with manually-created root motion curves causes crashes

Animation

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Jan 03, 2014

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Version/s: 4.5.0a3

To reproduce:1. Open attached project2. Select "New Animation.anim" - crash Does not crash with Version 4.2.2f1 Read more

0
votes
Fixed

When folding out prefabs Unity freezes

Assets Management

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Jan 03, 2014

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Version/s: 4.3.2f1

To reproduce:1. Open attached project2. Open Controllers/Resources folder3. Fold out First Person Controller RigidBody4. Select one ... Read more

9
votes
By Design

Mono/Unity does not perform null checks properly

Scripting

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Jan 03, 2014

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Version/s: 4.3.0f4

To reproduce:1. Open the attached project2. Attach the script to the Main Camera3. Run the scene4. Observe the logs in the console5.... Read more

0
votes
Fixed

Build and Run causes Unity editor to hang

Deployment Management

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Jan 03, 2014

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Version/s: 4.5.0a4

To reproduce:1. create a new project2. click File -> build and run3. quit launched applicationExpected result: You can continue w... Read more

0
votes
Fixed

UnityEvent documentation has inconsistencies between c# and javascript

Docs - Infrastructure

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Jan 03, 2014

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Version/s: 4.5.0a4

The scripting reference at Editor/Data/Documentation/Documentation/ScriptReference/UnityEvent%603.html says you should derive your c... Read more

2
votes
Won't Fix

Custom GUI causes Textfield and TextArea to behave incorrectly

IMGUI

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Jan 03, 2014

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Version/s: 4.3.1f1

To reproduce:1. Open the project "Test Project"2. Open "Escena"3. Select the Main Camera in scene4. Enter play mode - try typing som... Read more

2
votes
Fixed

Undo does not work in assets (prefabs)

Assets Management

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Jan 02, 2014

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Version/s: 4.3.1f1

To reproduce:1. Open new project2. Create a prefab3. Change anything4. Try using undo (Ctrl + z; Command + z; Edit > Undo)5. The ... Read more

0
votes
Fixed

[Emulation] UnityEditor should use the rendering settings of the platfor...

Graphics - General

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Jan 02, 2014

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Version/s: 4.3.3b1

UnityEditor should use the rendering settings of the platform it is used in. The rendering path currently used by the editor should ... Read more

2
votes
Fixed

-e Crash inside PhysX resolving Convex Hull collisions

Physics

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Jan 02, 2014

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Version/s: 4.3.3b1

Crash inside PhysX resolving Convex Hull collisions To Reproduce:1) Open the attached project & scene2) Press play. The script i... Read more

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