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Won't Fix



Found in


Issue ID




Moving an object with local tool handles causes other axis to move incorrectly

Scene/Game View


To reproduce:
1. Create a new project
2. Make sure the tool handles are set to local
3. Set the camera position to (0,0,0)
4. Set the camera's x axis rotation to 90
5. Move the camera upwards along the y axis using the tool handle - notice that the z axis is changed slightly (it shouldn't be)

Explanation: This is a result of floating point error which is inherent to floating point based game engines in general.

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