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[tvOS] Visual artifacts are present when Ambient Occlusion is enabled an...
Reproduction steps:1. Open customer's attached project in "dynamicres.zip"2. Build for tvOS and deploy the Xcode project to an Apple... Read more
Black screen after switching from Fullscreen to Windowed on a Linux build
How to reproduce:1. Open the user attached project (Resolution.zip)2. Open the "SampleScene"3. Press "Ctrl+B" to build and run the p... Read more
[Preset] NullReferenceException thrown on disabling "Auto Graphics API f...
NullReferenceException error thrown on disabling "Auto Graphics API for Windows" checkbox in player settings preset asset. Steps to ... Read more
[Preset] Unable to delete a tag from TagManager preset asset
UnityException: Tag: error thrown while deleting a tag from TagManager preset asset. Steps to repro:1. Create a new project.2. Edit ... Read more
[Android][TMP] InputField selection appears above keyboard and is intera...
How to reproduce:1. Open the attached project2. Make sure InputField (TMP) has "Hide Mobile Input" enabled3. Build & Run on mobi... Read more
A Raycast to the point of Collider.ClosestPoint will yield inconsistent ...
How to reproduce:1. Open the attached project (case_1315339-RaycastClosestPoint)2. Open DebugSampleScene3. Click Play4. Observe what... Read more
No registered factory method error is thrown when class that inherit and...
Reproduction steps:1. Open the attached project ("unity_bug_report.zip")2. Open demo window in Top menu bar->bug->demo3. Open ... Read more
NullReferenceException is thrown on clicking, "Take Snapshot" button in ...
NullReferenceException and FileNotFoundException is thrown on clicking on, "Take Snapshot" button in Indoors/OutdoorsScene Template.... Read more
[Gradle] Android ARCore build fails with 2019.4 due to outdated Gradle
How to reproduce:1. Open the attached "New Unity Project.zip" Project on 2019.42. Change target support to Android3. Build the proje... Read more
Crash on il2cpp::vm::LivenessState::AddProcessObject when running Photon...
How to reproduce:1. Open the user's attached project from "BoltTest.zip"2. Build project by navigating to File > Build Settings &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS