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[Linux] Crash on EditorLaunchScreen::PlatformEditorLaunchScreen::SetProg...
Reproduction steps:1. Create a new project or open an existing one Actual results: The editor crashes when setting progress on the l... Read more
HDRP Decal Projector "Rendering Layer Mask" overwrite hidden when the va...
Reproduction steps:1. Open the attached “IN-100400” project2. Enter Prefab Mode by double-clicking the “PrefabParent” Prefab in the ... Read more
Assertion failed and ArgumentException are thrown and Scene/Game views d...
How to reproduce:1. Create and open a new project with “Universal 2D” template2. In the Project tab open “Settings” folder and selec... Read more
GameObjects are transparent when a custom fog renderer feature is enabled
How to reproduce:1. Open the attached "IN-98594" project2. Open the "test" scene in the Project tab3. Make sure “Effects” is enabled... Read more
"ShadowCaster2D" Component doesn't work when the "Casting Source" is set...
Reproduction steps:1. Open the attached “IN-101157_thief-on-a-train“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Se... Read more
References placed in a UnityEvent change to the same reference when mult...
How to reproduce:1. Open the “AudioClipReplaceBug.zip“ project2. Open the “SampleScene“3. In the Hierarchy, select the “Audio1“ Game... Read more
[AMD] Crash on VerifyD3DTextureSharingCallback when creating a new project
Reproduction steps:1. Create and open a new Universal 2D/3D project2. Observe the crash Reproducible with: 6000.0.56f1, 6000.1.16f1,... Read more
Sprite Atlas results in suboptimal packing even when "Allow Rotation" is...
Reproduction steps:1. Open the attached “IN-101032.zip” project2. Right-click in the Project Window3. Click Create > 2D > Spri... Read more
Scene view is not outputting HDR when the "Use HDR Display Output" optio...
Reproduction steps:1. Open the attached “IN-99245 HDR in Scene view issue (3D URP).zip“ project (link in the internal comments)2. Op... Read more
Default Preset application and Reset() method execution order is differe...
Reproduction steps:1. Open the attached “IN-101122.zip” project2. Open the “SampleScene”3. In the Hierarchy, select the “Test” GameO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12