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[CEF] When closing maintenance window, Unity editor is no longer in focus
When closing maintenance window, Unity editor is no longer in focus. Repro:1. Set Activation server in maintenance mode2. Start Unit... Read more
No user response when licence server is in maintenance mode
When the activation server is in maintenance mode, there is no user response when user is trying to update or return license expecte... Read more
preview not updated after assigning new sprite to prefab
-e: as per title -repro:--open attached project--select the "prefab preview test" in the project explorer--see the assigned sprite i... Read more
You can open the a project in two instances of Unity on OS X
To Reproduce:1) Open a project in 4.3.12) Open the same project in 4.3.3 This could be very dangerous as people would have a project... Read more
Touch screen keyboard doesn't appear on selected GUI.TextField and GUI.T...
Issue on Windows Store Apps. Touch screen keyboard doesn't appear on selected GUI.TextField and GUI.TextArea input fields.Normal beh... Read more
Linux Log Files location missing in docs
-e: see title -repro--got to http://docs.unity3d.com/Documentation/Manual/LogFiles.html-NOTICE it doesn't say anything about Linux Read more
Shortcut 'F' for frame selection in Project Browser is not not explained
Shortcut 'F' for frame selection in Project Browser is not explained well in documentation. The explanation just says "Frame Selecti... Read more
Dropdown in New Hierarchy is not sorted alphabetically
Dropdown in New Hierarchy is not sorted alphabetically. To reproduce:- Open attached project- Click on the Folder icon in Hierarchy ... Read more
Unparenting while deleting object in Editor
When deleting an object in the Editor in 4.3, the object loses knowledge of its parent once OnDestroy is called. This was not the ca... Read more
Screen.orientation returns different value from the actual screen orient...
Screen.orientation returns different value from the actual screen orientation when "Auto-rotate screen" is disabled in Settings->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject