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Rigidbody2D inertia scales with collider's area
To reproduce:1. Create gameobject with rigidbody2d and 2d collider2. Print out it's inertia3. Change collider's size4. Notice that i... Read more
Shadow culling with orthographic camera is wrong with
Shadow culling with orthographic camera is wrong with certain angles/distances. Some combination of shadow distance & camera nea... Read more
-source 1.6 -target 1.6 options must be used when compiling Java plugins...
http://docs.unity3d.com/Documentation/Manual/PluginsForAndroid.html page should be updated specifying that "-source 1.6 -target 1.6"... Read more
entering play mode messes up the ui of the editor
1. Open attached project2. Open Untitled scene3. Enter play modeExpected result: Game view shows nothing (since OnRenderTexture is u... Read more
Crash when calling Application.LoadLevel
Steps to reproduce : - import the project attached- open the scene "Main Menu"- disable the "Network" game object in the Hierarchy- ... Read more
Application with OnAudioFilterRead implementation always crashes when it...
If there is a script with any implementation of the callback function "OnAudioFilterRead", the application will crash after it is re... Read more
Destroying rigidbody2D stops colliders from working
To reproduce:1. Open rigidbodyless collider test project2. Open test scene3. Enter play mode4. Observe as "destroyer" game object fa... Read more
Anti aliasing does not work on Android devices
Anti aliasing does not work on Android devices when the "8x Multi Sampling" anti aliasing option is selected in the quality settings... Read more
Building to iOS on Windows deletes the files inside the target folder
Building to iOS on Windows deletes the files inside the target folder To Reproduce:1) Build to iOS2) Select "Desktop" or "My Documen... Read more
All about bugs
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Latest issues
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