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Crashed in AnimationClip::BuildMecanimDataMainThread when loading asset ...
Steps to reproduce: 1) Download attached project 'AnimatorControllerBundleCrash.zip' and open in Unity2) Open 'Main' Scene and press... Read more
List exceeds maximum array size (1024) when using Material.SetFloatArray...
Steps to reproduce:1. Download GlobalTest.zip and open "TrySetWithListScene" scene2. Enter play mode3. Check console Expected result... Read more
[Undo][RectTranform] Changing position of RectTranform and undoing it re...
To reproduce:1. Open project attached by the user2. Open scene "scene" and select GameObject "Handle" (Canvas-> Slider-> Fill ... Read more
transform precision issue when moving multiple objects
How to reproduce:1. Open attached project2. Select all 4 planes3. Drag the objects a big distance on one x axis4. Inspect how the pl... Read more
TypeLoadException once a multi-dimensional-jagged array is added to a class
Steps to reproduce:1. Open user attached project (KLRG Systems 2017)2. Open KLRG_Behaviour.cs which is in Assets/KLRG_System/Element... Read more
[iOS][VideoPlayer] Backslash in the URL field converts the URL into loca...
Reproduction steps:1. Open the attached "Archive" project.2. Go to "File > Build Settings".3. Check the "Developement Build" chec... Read more
Line remaining in project explorer when dragging the element between oth...
Line remaining in project explorer when dragging the element between other two, but then going out of bounds of the project explorer... Read more
[iOS] XML formatting error in Unity-iPhone XCode Scheme file
Steps to reproduce:1. Create an empty project2. Open Build settings3. Change Build target to iOS4. Build for iOS5. When build comple... Read more
EditorGUILayout.PrefixLabel is invisible if next element is GUILayout.Label
Steps to reproduce:1. Download "UndoAnchorPositionBug.zip" and open "scene" scene2. Select "EventSystem" in Hierarchy3. Notice that ... Read more
Trail gets out of bounds with more than 0 corner vertices
Trail gets out of bounds when corner vertices are set to 1 or more while using a script, which moves that parent of the trail render... Read more
All about bugs
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