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0
votes
Fixed

[iOS] [AudioSource] Errors/warning logged and "AudioSettings.OnAudioCon...

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Feb 24, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 6000.3.0a1

How to reproduce:1. Open the “ReproProjectiOS.zip“ project2. Build for iOS with the Development Build enabled3. Open the “Unity-iPho... Read more

0
votes
Won't Fix

"EndLayoutGroup: BeginLayoutGroup must be called first" is thrown when s...

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Feb 24, 2025

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Version/s: 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 6000.3.0a1

How to reproduce:1. Make sure the Web module is installed and create a new project2. Open the Build Profiles and switch to the Web3.... Read more

0
votes
By Design

Selecting the Web platform can be done when using the HDRP project

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Feb 24, 2025

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Version/s: 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

How to reproduce:1. Create the HDRP project2. Make sure to have Web module installed3. Go to Build Profiles and select the Web Platf... Read more

0
votes
Fixed

JobTempAlloc leak warning when selecting a specific prefab

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Feb 24, 2025

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Version/s: 2023.2.2f1

Reproduction steps:1. Open the attached “IN-92047” project2. In the Project window select the “C02” prefab (Assets → Resources → Pre... Read more

1
votes
Fixed

Textures swap when SpriteRenderers with shared materials and animators a...

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Feb 24, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

How to reproduce:1. Open the attached “IN-95670” project2. Open the “SampleScene”3. Enter Play mode4. Press the “Toggle Shape 1” But... Read more

0
votes
Won't Fix

"Light" Component's "Culling Mask" setting is hidden but still has an ef...

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Feb 24, 2025

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Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a3, 6000.3.0a1

Steps to reproduce:1. Open the attached “HDRP Bug.zip” project2. Open the “SampleScene”3. In Project Settings → Quality, select “Bui... Read more

0
votes
By Design

Particle System "Start Rotation" property affects a different axis when ...

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Feb 24, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

Reproduction steps:1. Open the attached “IN-95977.zip” project2. Open the “SampleScene”3. From the Hierarchy, select the “particle_s... Read more

7
votes
Fixed

Different build sizes between Editor build and command-line build when "...

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Feb 24, 2025

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Version/s: 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

Reproduction steps:1. Open the attached "repro_IN-95316" project2. Open the "Build Settings.../Build Profiles" window ("File -> B... Read more

0
votes
Third Party Issue

LineRenderer.BakeMesh generates a box-shaped MeshCollider when the camer...

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Feb 25, 2025

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Version/s: 2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

How to reproduce:1. Open the attached “IN-94755_LineRendererTest“ project2. Open the “SampleScene“ and enter Play Mode3. Select both... Read more

0
votes
Active

[Android] GameObject are not rendered at all or rendered black when in t...

Vulkan

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Feb 25, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the “unity-urp-bug.zip“ project2. Build and Run for Android3. Observe the “Sphere“ GameObjects in the appli... Read more

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