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10
votes
Fixed

ScriptableObject serialization for Runtime build mismatch when assembly ...

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Sep 10, 2023

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Version/s: 2021.3.30f1, 2022.3.9f1, 2023.1.12f1, 2023.2.0b9, 2023.3.0a5

Crucial: The issue is NOT related to `#if UNITY_EDITOR` and is fundamental issue relating to ScriptableObject runtime serialisation ... Read more

0
votes
Fixed

[Editor][Windows] Background task windows are opened when importing larg...

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Sep 08, 2023

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Version/s: 2021.3.30f1

Very rarely, an operation involving a window in Unity can cause Windows to make every single window on the desktop visible. There's ... Read more

0
votes
Fixed

Search: Drop-downs in "Edit" column windows are opened and closed so qui...

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Sep 08, 2023

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Version/s: 2023.2.0a15, 2023.3.0a5

Steps to reproduce: Create/open any project Click the "Global Search" button (Command + K) Update the "Search" window view to "Table... Read more

0
votes
Fixed

"Dimensions of color surface does not match dimensions of depth surface"...

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Sep 08, 2023

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Version/s: 2023.1.8f1

How to reproduce:1. Open the attached “Repro.zip“ project2. Select the “smoke1“ Asset Expected result: No errors in the ConsoleActua... Read more

0
votes
Fixed

Crash on "CxxThrowException" when building by selecting "Build And Run" ...

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Sep 08, 2023

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Version/s: 2021.3.30f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7

How to reproduce:1. Open the "IN_53417" project2. In Build Settings "Run Device" dropdown select the desired device3. Press Build An... Read more

0
votes
Fixed

[Android] Black screen on Android devices after Splash Screen has been s...

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Sep 08, 2023

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Version/s: 2022.3.9f1, 2023.1.12f1, 2023.2.0b9, 2023.3.0a4

How to reproduce:1. Open the "IN_52367" project2. Make sure the Android Platform is selected3. In the Build Settings "Run Device" dr... Read more

1
votes
Fixed

OnIMECompositionChange does not return an empty string on accept when us...

Package: Input System

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Sep 08, 2023

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Version/s: 1.7.0, 1.8.0-pre.1

How to reproduce:1. Open the “repro_IMEInput“ project2. Open the “IMETest“ scene3. Set Korean (Microsoft IME) as the keyboard langua... Read more

0
votes
Fixed

Dynamic Branching generates Shader Variants when building the Project

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Sep 08, 2023

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Version/s: 2022.3.9f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a5, 6000.0.0b11, 6000.1.0a7, 7000.0.0a1

Reproduction steps:1. Open the attached “Test Project” project2. Make a Clean Build of the Project (File > Build Settings > Bu... Read more

0
votes
Fixed

"TrackAsset.MarkDirty()' hides inherited member 'Object.MarkDirty()" war...

Package: Timeline

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Sep 08, 2023

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Version/s: 1.7.5, 1.8.5

Reproduction steps:1. Open the attached project “ReproProj”2. Close the Unity Editor3. Repeat the 1st step Expected result: Project ... Read more

0
votes
Fixed

The "Cleanup Blit" message appears repeatedly in the Console Window when...

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Sep 08, 2023

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Version/s: 2021.3.28f1

Reproduction steps: 1. Open the attached project “ReproProject” 2. Navigate to Edit>Project Settings>Player>Other Settings&... Read more

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