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Transform component is duplicated as a child object of the prefab after ...
Reproduced with:Unity Version 4.3.4f1 (e444f76e01cd)Unity Version 4.5.0f6 (fd4616464986) Resolution:The problem is caused by the scr... Read more
The old name is still visible while renaming a GameObject in the hierarchy
This is only reproducible with Unity free. Reproduced with:Unity Version 4.5.0f6 (fd4616464986) Read more
Unity hangs when Generating Lightmap UV's for an fbx
Steps to reproduce : - import the project attached- select the .fbx- in the Model tab check "Generating Lightmap UV's"- press Apply ... Read more
GM99 fix: plugin crash on enabling fullscreen
-e: when trying to switch to fullscreen in battlestar game the plugin crashes -tested and repro: win7 ff & chrome -repro:--insta... Read more
Deleting animator controller crashes Unity
Deleting animator controller crashes Unity 1. Create animation controller and two blend trees2. Select non-default blend tree3. Dele... Read more
animation preview is choppy
-e: see title, used to very smooth -repro:--open attached project--select the Adam@Idle--switch to the animation preview window--zoo... Read more
"Smart quotes" are being used in the documentation examples
To reproduce:1. Open up http://docs.unity3d.com/Manual/Preferences.html2. Notice that in the script editor args examples smart quote... Read more
Switching platform while in play mode throws InvalidOperationException
To reproduce:1. Create a new empty project2. Enter play mode3. Switch the platform4. Notice the exception in the console Read more
2D physics interpolation isn't working reliably
-repro: In Unity 4.5, enabling interpolation of a 2D rigid body will cause incorrect behaviour (loss of velocity/pausing) if the obj... Read more
Crash while opening scene
- Open Level 0 in the attached project- Open Level 1- Open Level 0 again Unity crashes due to some memory allocation issues and comp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping