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Physics behavior changes when the accumulation API is used in the recorder
How to reproduce:1. Open the “IN-90529-HDRP6.zip“ project2. Open the “RecorderBug“ Scene3. Enter Play Mode4. Observe the Cubes colla... Read more
The Physics Material Dynamic Friction field tooltip is set to one of Fri...
How to reproduce:1. Create and open a new project2. Create a new Physics Material in the Project tab3. Select the Physics Material i... Read more
Animation events trigger twice when using blend trees with non-zero weights
Reproduction steps:1. Open the attached “repro_IN-90638“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play... Read more
Normals from other Sorting Layers are passed to "CameraSortingLayerTextu...
Reproduction steps:1. Open the attached “IN-90648” project2. Open the “Scenes/SampleScene” Scene3. Observe the Game View Expected re... Read more
[DX12] Editor crashes when attaching RenderDoc while a VFX is playing.
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Make sure that the... Read more
Warning appears in the Inspector when a subclass that overrides methods ...
Reproduction steps:1. Open the attached "repro_IN-90712" project2. Open the "Assets/Test.unity" Scene3. In the Hierarchy, select the... Read more
[Android] [iOS] The first use of the "UnityWebRequestAssetBundle" shows ...
How to reproduce:1. Open the “ReproProjectFileBundle.zip” project2. Open the “SampleScene”3. Build and Run for Android4. Observe the... Read more
Editor crashes on GfxDeviceD3D12Base::DrawBuffersCommon when enabling "D...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy, sele... Read more
[Linux][Wayland] Player is blurry when using Wayland with a HiDPI display
Reproduction steps:1. Create a new 3D project2. Build the Player3. Launch the Player using Wayland Session and a HiDPI display Expec... Read more
Isometric tiles changing order on tilemap depending on where brush is
Steps to reproduce: Open attached tilemaprepro.zip. * OR* set up a 2D URP project with a Isometric Tilemap in Hierarchy, and an Isom... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
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- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor