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Fixed
Fixed in 2021.3.50f1, 2022.3.60f1, 6000.0.40f1, 6000.1.0b7, 6000.2.0a3
Votes
0
Found in
2021.3.45f1
2022.3.54f1
6000.0.31f1
6000.1.0a8
6000.2.0a1
Issue ID
UUM-90792
Regression
No
Normals from other Sorting Layers are passed to "CameraSortingLayerTexture" when 2D Light is used
Reproduction steps:
1. Open the attached “IN-90648” project
2. Open the “Scenes/SampleScene” Scene
3. Observe the Game View
Expected result: Only the “Background” Sorting Layer GameObjects (“Circle” GameObject) are visible on the “Square” GameObject’s texture
Actual result: “Background” Sorting Layer GameObjects and normals from other Sorting Layer GameObjects are visible on the “Square” GameObject’s texture
Reproducible with: 2021.3.45f1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a8
Reproducible on: Windows 10
Not reproducible on: No other environments tested
Note:
- Disable the “Light 2D“ GameObject in the Scene to see the difference
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