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In Progress

Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X

Fix In Review for 6000.1.X

Votes

0

Found in

2021.3.45f1

2022.3.54f1

6000.0.31f1

6000.1.0a8

Issue ID

UUM-90792

Regression

No

Normals from other Sorting Layers are passed to "CameraSortingLayerTexture" when 2D Light is used

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Reproduction steps:
1. Open the attached “IN-90648” project
2. Open the “Scenes/SampleScene” Scene
3. Observe the Game View

Expected result: Only the “Background” Sorting Layer GameObjects (“Circle” GameObject) are visible on the “Square” GameObject’s texture
Actual result: “Background” Sorting Layer GameObjects and normals from other Sorting Layer GameObjects are visible on the “Square” GameObject’s texture

Reproducible with: 2021.3.45f1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a8

Reproducible on: Windows 10
Not reproducible on: No other environments tested

Note:
- Disable the “Light 2D“ GameObject in the Scene to see the difference

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