Search Issue Tracker
Duplicate
Votes
0
Found in
6000.0.29f1
6000.1.0a6
6000.2.0a1
6000.3.0a1
Issue ID
UUM-90818
Regression
No
Editor crashes on GfxDeviceD3D12Base::DrawBuffersCommon when enabling "Display Cells" and using DX12
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. In Hierarchy, select the “Adaptive Probe Volume” GameObject
4. In Inspector, click “Bake Probe Volumes“
5. Open Rendering Debugger (Window > Analysis > Rendering Debugger)
6. Enable the “Display Cells“ option in the Probe Volumes tab
7. Open Scene view
Expected result: Editor does not crash and continues to run
Actual result: Editor Crashes
Reproducible with: 6000.0.29f1, 6000.1.0a6
Could not test with: 2022.3.53f1 (Prove Volumes are not enabled)
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
First few lines of the Stacktrace:
0x00007FF8FAFEF48B (Unity) GfxDeviceD3D12Base::DrawBuffersCommon
0x00007FF8FAFEEF9C (Unity) GfxDeviceD3D12Base::DrawBufferRanges
0x00007FF8FAFEF279 (Unity) GfxDeviceD3D12Base::DrawBuffers
0x00007FF8FC7B89F7 (Unity) GfxDeviceWorker::RunCommand
0x00007FF8FC7BBDEC (Unity) GfxDeviceWorker::RunExt
Note:
- Does not reproduce with DX11
-
Resolution Note:
This issue has already been fixed in version 6000.0.47f1.
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-99992
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
This is a duplicate of issue #UUM-99992