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The "Active" state indicator is poorly readable in the light mode
How to reproduce: Create a new project Go to Unity -> Settings and set "Editor Theme" to "Light" Go to "File" ->"Build Profile... Read more
Build progress bar pop-up freezes and the Editor locks up when calling A...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Click the “IX” button in the Menu bar, click “Generate Build” and th... Read more
Android "Symbols output options" field is not compatible with the resize...
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Select "Android" platform item in the list Try to resize t... Read more
Crash on multiple stack traces when opening a specific project
Reproduction steps:1. Open the attached "project_IN-64929" project2. Observe the crash Reproduced with: 2022.2.0a15, 2022.3.17f1, 20... Read more
HDR Disable Ineffective on HDR Display when in Game View
How to reproduce: Open the project "IN-64200_HDRP Multi-Camera UI HDR Tests" Open “Test A“ scene Drag the Game window to a -10-bit- ... Read more
"Expected a visual element called 'control-schemes-toolbar-menu' of type...
How to reproduce:1. Open the attached project2. Select "Player" in the Hierarchy window3. Click "Open" under the "Player Input" Comp... Read more
"Leak detected" message is logged into the Console when Installing or re...
How to reproduce:1. Open the attached project2. Open Window>Package Manager3. Remove the Polybrush package Expected results: No e... Read more
Slider Component Icon has Script Icon instead of Slider Icon
How to reproduce:1. Create a new Project2. Create a Cube (Right-click in the Hierarchy -> 3D Object -> Cube)3. Click Cube in t... Read more
Video playback stops and cannot be resumed when returned from the backgr...
How to reproduce:1. Open the attached project2. Build And Run the project3. Minimize the app window during video playback (shortcut:... Read more
Crash on "UnityEngine.VFX.VFXManager:Internal_ProcessCameraCommand_Injec...
How to reproduce:1. Open the "IN_65996" project2. In the Player Settings -> Android Settings change "Normal Map Encoding" from XY... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture