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0
votes
Fixed

Enum shader property does not allow fraction selection in drop-down menu

Shaders

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Apr 05, 2017

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Version/s: 5.5.2p4

When using a custom shader and the Enum Property with fraction numbers, the resulting drop-down menu in material inspector does not ... Read more

0
votes
Not Reproducible

RAM usage remains high after instantiating lots of game objects and then...

Scripting

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Apr 05, 2017

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Version/s: 5.6.0f3

After instantiating many game objects, RAM usage rises as expected, but it doesn't drop to the previous level after exiting play mod... Read more

0
votes
Fixed

The gameObject icon does not save after another scene is opened

Inspector Functionality

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Apr 06, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project;2. Open the scene "Scene 1";3. Change the object "I want an icon" icon to some color... Read more

0
votes
Fixed

Bug Reporter error when reporting a bug on MacOS

Bugreporter

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Apr 06, 2017

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Version/s:

1. Open any project in 2017.1.0b12. Help -> Report a Bug... Bugreporter error. Please see screenshot. Occurring on: 2017.1.0b1Not... Read more

0
votes
Fixed

[GPUInstancing] Instanced objects are drawn through CommandBuffer when '...

Graphics - General

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Apr 06, 2017

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Version/s: 2017.1.0b1

Steps to repro: 1. Open attached project and 'Main' scene;2. Notice that there is 'Rock Spawner' gameobject that spawns instanced ob... Read more

0
votes
Won't Fix

Game screen does not render after DeviceLost when using Camera.SetTarget...

Graphics - General

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Apr 05, 2017

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Version/s: 5.5.1f1

Reproduction steps:1. Open project attached (RTTest.zip)2. Open the RBTest scene3. Hit play3. Detach game window and try to resize i... Read more

8
votes
Fixed

AntiAliasing function does not work correctly, the rotated images still ...

Graphics - General

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Apr 06, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project;2. Open the scene "RotatedImage";3. Observe an object "Image" edges; Actual result: ... Read more

0
votes
Fixed

Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClip...

Shaders

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Apr 04, 2017

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Version/s: 5.6.0f3

Steps reproduce:1. Open attached project2. Open ShadowMeta.cginc3. Replace UnityObjectToClipPos(pos4) to mul(UNITY_MATRIX_MVP, pos4)... Read more

1
votes
Fixed

[VR]Build crashes if "Run in background" is true and allow HDR is disabled

VR

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Apr 05, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Build for Standalone3. Run the build Result:crash Reproduced on 5.6.0... Read more

5
votes
Fixed

Unity crashes when Deep Profile is turned on and Grid Layout Group compo...

uGUI

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Apr 06, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project;2. Open the scene "Test";3. In Profiler window turn on the function "Deep Profile";4... Read more

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