Search Issue Tracker
Fixed in 2022.3.58f1
Fixed in 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X, 7000.0.0a18, future release
Votes
0
Found in
2022.3.53f1
6000.0.29f1
6000.1.0a6
6000.2.0a1
Issue ID
UUM-89001
Regression
No
Red dots are rendered when copying texture with ASTC format and CompressGpu
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. Click the Button with the text “Test Copy Texture“
5. Observe the Game view
Expected result: Images with grass and blue trails are present
Actual result: Images with red dots are present
Reproducible with: 2022.3.53f1, 6000.0.29f1, 6000.1.0a6
Reproducible on:
Play Mode
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Note:
- Does not reproduce with CompressCPU
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Text Script Importer Reference button links to a Missing Page when clicking the Reference Button in the Inspector
Resolution Note (fix version future release):
ASTC texture format is not supported on Windows, so CopyTexture via the GPU will not correctly layout the texture data. A warning has been added when running CopyTexture with formats unsupported by the current device.
Resolution Note (fix version 6000.2):
ASTC texture format is not supported on Windows, so CopyTexture via the GPU will not correctly layout the texture data. A warning has been added when running CopyTexture with formats unsupported by the current device.
Resolution Note (fix version 6000.1):
ASTC texture format is not supported on Windows, so CopyTexture via the GPU will not correctly layout the texture data. A warning has been added when running CopyTexture with formats unsupported by the current device.
Resolution Note (fix version 6000.0):
ASTC texture format is not supported on Windows, so CopyTexture via the GPU will not correctly layout the texture data. A warning has been added when running CopyTexture with formats unsupported by the current device.
Resolution Note (fix version 2022.3):
ASTC texture format is not supported on Windows, so CopyTexture via the GPU will not correctly layout the texture data. A warning has been added when running CopyTexture with formats unsupported by the current device.