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Crash when selecting a canvas element in the Hierarchy
Steps to reproduce : - import the project attached- open the "MainMenu" scene- expand the "MenuController" in the Hierarchy- select ... Read more
Rendering does not look smooth, when resizing Windows standalone player
Rendering does not look smooth, when resizing the windows player - please see attached video for details To reproduce:- Open attache... Read more
[WP8] Cannot export VS solution on 5.0.0a8
To reproduce:1. Create a new project2. Switch to WP8 platform3. Build...4. ERROR: Error building Player: Exception: Failed to run re... Read more
UnityEvent dropdown shows oddly named setter properties in the function ...
To reproduce:1. Create a new project2. Create a uGUI button3. Add a new event on click4. Drag the main camera as the gameobject5. Se... Read more
"Deferred" and "Linear" settings for Rendering Path/Color Space, make th...
"Deferred" and "Linear" settings for Rendering Path/Color Space, make the scene go dark in Full Screen mode. To reproduce:- Open att... Read more
The handle of a slider is unaligned in playmode
Steps to reproduce : - create a new project- create a new slider- press play and notice the handle is unaligned *Note :Regression fr... Read more
Errors when importing .mayaswatches files
Steps to reproduce : - import the project attached in the user's reply and notice the errors Request :Unity should ignore the files ... Read more
A screen space canvas isn't screen space if the "final" camera has a sma...
To reproduce:1. Open attached project2. Open "scene". It contains a screenspace canvas and two cameras. One of them has a smaller vi... Read more
Windows player in full screen mode is brighter than in windowed mode
Windows player in full screen mode is brighther than in windowed mode When Player Settings > Deferred Linear: The colors are brig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically