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"The character with Unicode value X was not found ..." warning message i...
Reproduction steps: Open the attached “Repro” project Open the “Assets/Scenes/SampleScene.unity” Scene Select the “Text(Legacy)” and... Read more
UI Builder: "Width" tooltip needs an update as it presents the option, w...
Steps to reproduce: Create a project Window->UI Toolkit->UI Builder Go to the "Controls" window and find "Button" Double-click... Read more
Function table corrupts when using generic static interface method
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. O... Read more
System.ArgumentException error is thrown and flickering is seen when us...
How to reproduce:1. Open the “RequestShadowMapRendering_repro“ project2. Open the “OutdoorsScene“3. Enter Play Mode4. Observe the Co... Read more
Assets referenced in Prefab Mode are never unloaded until a new Scene is...
Repro steps. Default scene (SampleScene) should be open. Take memory snapshot. Notice Texture "Screenshot 2023-09-13 091306" is not ... Read more
Blurry Text
Description: Starting 2023.1, IMGUI's text is blurrier than at small point sizes and on low-resolution screens. link to forum post: ... Read more
Local Bounds values of 2D Freeform Light change when the Scene is reloaded
How to reproduce:1. Open the “LocalBound_repro“ project2. Open the “SampleScene“3. From the menu of the Inspector window open the De... Read more
[Android] Build fails with the error "System.NullReferenceException: Obj...
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “/Assets/Scenes/Main.unity” Scene3. Cli... Read more
[OpenXR] Option ForceRemoveInternetPermission is enabled by default when...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Edit > Proje... Read more
Error "RuntimeError: null function or function signature mismatch" is th...
How to reproduce:1. Open the "IN_53225" project2. Press File -> Build Settings3. Make sure WebGL Platform is selected and press B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes