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SetInertiaTensor: Inertia spams tensor must be larger then zero in all c...
Running AngryBots on consoles/dev, which is based on trunk gets me this message:Inertia tensor must be larger then zero in all coord... Read more
add error message and block for adding same component to object
If you add below listed components to objects that already have them attached (e.g. button on button) then you don't get an pop up e... Read more
RectTransform picking doesn't work when collapsed in Inspector
Repro steps:- Make sure RectTransform component is expanded in Inspector.- Select nothing in the Scene View or Hierarchy.- Click on ... Read more
Canvas doesn't update to Game View size when tab is not in front.
Repro steps:- Have Game View docked separately from Scene View and not being the front tab (see image)- Create new scene.- Menu: Gam... Read more
Scrollbars are missing in the package list of the Welcome screen
New "Welcome" screen doesnt show a scroll bar in the package list to import - should it? Read more
"Position X"(or Y) remembers it's value on creating new sprite in Sprite...
"Position X"(or "Y", "W" or "H") remembers it's value on creating new sprite in Sprite Editor window 2) How can we reproduce it usin... Read more
Only "Volume" parameter is displayed when Groups is selected
Only "Volume" parameter is displayed when Groups is selected. To reproduce:- Open attached project and launch scene- Open the "mainM... Read more
Bake settings visualisation cosmetic issues
Agent radius and height visualisation cuts last symbol in maximum length numbersMax slope field isn't big enough for maximum length ... Read more
Unity editor hangs when trying to focus GO at 10^9
1. create GO2. set x-position to 10^93. press 'f' in scene view4. observe hang on mac Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects