Search Issue Tracker
The Transition ExitTime for a Transition towards EXIT is not evaluated
How to reproduce: 1. Open user-supplied project 2. Open "SampleScene" 3. Select "Player" >"Body" 4. In Animator Window double click ... Read more
There is no notice if installation in Hub fails
To reproduce: 1) Open Unity Hub 2) Add a new Unity version in it 3) When it finishes downloading and starts installing, block all pe... Read more
Component reorder area is much narrower in Unity 2019 compared to earlie...
How to reproduce: 1. Create a new project 2. In the Hierarchy Window create a new empty object and add some components to it 3. Atte... Read more
Test Assemblies are not referenced when they are imported through Unity ...
How to reproduce: 1. Open the attached project ("BugReports-MainProject.zip") 2. Notice the "Missing assembly reference" error in th... Read more
[Timeline] Audio track with no audio source acts as 3D spatial blended a...
Steps to reproduce: 1. Open attached project 2. Enter play mode 3. Music is playing on the left side of the headphones/speakers at t... Read more
[Metal/Vulkan] Projection Matrix in a shader is offset when CommandBuffe...
To reproduce: 1. Open attached project "Metal_iOS_Bug.zip" 2. Open "SampleScene.unity" scene 3. Make sure that Metal Editor Support ... Read more
[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...
To reproduce: 1. Open attached project 2. Build for Oculus GO while having logcat enabled 3. When built, start the application in Oc... Read more
[Mobile] Tiled GPU perf. warning is thrown when Emulating Graphics with ...
To reproduce: 1. Download attached “case_675421-ViewportIssueExample.zip" project and open in Unity 2. Open "TestScene" scene 3. Ch... Read more
Grab RenderTexture from a particle shader is executed even if the Partic...
How to reproduce: 1. Open the attached "BugParticleGrabPass.zip" project 2. Open scene "SampleScene" 3. Enter Play mode 4. Open and ... Read more
It is not possible to write Unit Tests in C# that Fakes modal dialogs
To reproduce: 1. Download attached “UnitTestFaking.zip" project and open in Unity 2. Open Test Runner 3. Press EditMode tab 4. Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Directional shadows render only according to first Directional Light when the second Directional Light is the brightest light
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text