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0
votes
By Design

The Transition ExitTime for a Transition towards EXIT is not evaluated

Animation

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user-supplied project 2. Open "SampleScene" 3. Select "Player" >"Body" 4. In Animator Window double click ... Read more

1
votes
Fixed

There is no notice if installation in Hub fails

Hub

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Jun 05, 2019

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Version/s:

To reproduce: 1) Open Unity Hub 2) Add a new Unity version in it 3) When it finishes downloading and starts installing, block all pe... Read more

0
votes
Fixed

Component reorder area is much narrower in Unity 2019 compared to earlie...

Themes

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Jun 07, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new project 2. In the Hierarchy Window create a new empty object and add some components to it 3. Atte... Read more

0
votes
By Design

Test Assemblies are not referenced when they are imported through Unity ...

Scripting

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Jun 04, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("BugReports-MainProject.zip") 2. Notice the "Missing assembly reference" error in th... Read more

0
votes
Fixed

[Timeline] Audio track with no audio source acts as 3D spatial blended a...

Timeline

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Jun 05, 2019

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Version/s: 2019.1.0a9, 2019.3.0a4

Steps to reproduce: 1. Open attached project 2. Enter play mode 3. Music is playing on the left side of the headphones/speakers at t... Read more

0
votes
Won't Fix

[Metal/Vulkan] Projection Matrix in a shader is offset when CommandBuffe...

Shaders

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Jun 03, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "Metal_iOS_Bug.zip" 2. Open "SampleScene.unity" scene 3. Make sure that Metal Editor Support ... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

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Apr 06, 2019

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Version/s: 2019.1.0b10

To reproduce: 1. Open attached project 2. Build for Oculus GO while having logcat enabled 3. When built, start the application in Oc... Read more

0
votes
By Design

[Mobile] Tiled GPU perf. warning is thrown when Emulating Graphics with ...

Graphics - General

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Jun 07, 2019

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Version/s: 2017.4.0f1, 2017.4.28f1, 2018.1.0a1, 2018.2.0a1, 2018.3.0a1

To reproduce: 1. Download attached “case_675421-ViewportIssueExample.zip" project and open in Unity 2. Open "TestScene" scene 3. Ch... Read more

0
votes
Fixed

Grab RenderTexture from a particle shader is executed even if the Partic...

Visual Effects - Legacy

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Jun 02, 2019

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Version/s: 2017.4.0f1, 2017.4.27f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "BugParticleGrabPass.zip" project 2. Open scene "SampleScene" 3. Enter Play mode 4. Open and ... Read more

0
votes
Won't Fix

It is not possible to write Unit Tests in C# that Fakes modal dialogs

Unity Test Runner

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Jun 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached “UnitTestFaking.zip" project and open in Unity 2. Open Test Runner 3. Press EditMode tab 4. Sele... Read more

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