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[HingeJoint] Connected rigidbody should bounce when reaching the max limit
Steps to reproduce:- Open the attached project and the scene- The scene contains a gameobject with hingejoint which is connected to ... Read more
[Prefabs] Select Dependencies does not work with recently created prefab
Steps to reproduce:1. Create a Game Object2. Attach script to it3. Drag and drop the Game Object to assets folder in order to create... Read more
[Documentation] Regression in docs about Profiler
In the current documentation at:http://docs.unity3d.com/Manual/Profiler.html The ADB link info reads incorrectly as:adb forward tcp:... Read more
NullReferenceException If you configuring avatar while animator window i...
NullReferenceException If you configuring avatar while animator window is opened 2) How can we reproduce it using the example you at... Read more
AssetBundle.CreateFromMemory example is in Java
All sample code on this page is written in JavaScript; http://docs.unity3d.com/ScriptReference/AssetBundle.CreateFromMemory.htmlhttp... Read more
[Android] Visual artifacts under specific lighting conditions on specifi...
Steps to reproduce:1. Download attached project2. Deploy it to Android device3. Observe black spot on objects Read more
Last symbol is not displayed after deleting penultimate (second from the...
To reproduce:1. Open attached project2. Open Sample scene3. Press play4. Set Input Caret between b and c5. Press backspace6. Enter a... Read more
[AssetBundle] Fatal error when loading an AssetBundle containing UI Pref...
Steps to reproduce this issue: 1. Open the attached project ('HOCMain')2. Open 'Main' scene3. It loads "UI" bundle and instantiates ... Read more
[HideInInspector] Script with HideInInspector hideFlags and [ExecuteInEd...
Script with HideInInspector hideFlags and [ExecuteInEditMode] attribute cannot be removed from gameobject after deleting it from the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code