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WebGL missing some settings
-e: since the pages were written more options have been added -repro:--open latest version of Manual/class-PlayerSettingsWebGL.html-... Read more
Add 'used by effector' for all 2D colliders for image and description
all 4 2D collider types have 'used by effector' from 5.0 which needs to be added to the docs Read more
Add 'edit collider' functionality description and update images for all ...
Add 'edit collider' functionality description and update images for all 4 2D colliders Read more
All 2D collider types now have Offset variable instead of 'center'
Please update image and description for all 2D collider types and remove 'center' and add 'offset' Read more
Add border property to sprite editor description
Add border property to sprite editor description in following section: file:///E:/Unity5.0b19/Editor/Data/Documentation/en/Manual/Sp... Read more
[Shadows] Cascade visualization always shows thin slices of not-used cas...
To reproduce:1. Open attached project2. Open scene 13. Notice that at around shadow distance all cascades are shown even if no or tw... Read more
The trim option has gone from the sprite editor window in 5.
In file:///E:/Unity5.0b19/Editor/Data/Documentation/en/Manual/SpriteEditor.html please update description for 'trim' as it's been mo... Read more
A disconnect option should be added to Version Control in in Editor sett...
A disconnect option should be added to Version Control in in Editor settingsCurrently it is not possible to disconnect from a server Read more
Graphics -> Graphics overview ->Sprite editor minor mistake
Graphics -> Graphics overview ->Sprite editor it says "Youll notice that when you have a rectangle selected, a panel appears i... Read more
The pixelation slider in sprite editor is missing from docs
in file:///E:/Unity5.0b19/Editor/Data/Documentation/en/Manual/SpriteEditor.html a description of the pixelation slider is missing (i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized