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1
votes
Fixed

Console errors are shown when generating a PropertyBag for a type with a...

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Feb 08, 2024

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Version/s: 2022.3.19f1, 2023.2.9f1, 2023.3.0b6, 6000.0.0b11, 6000.0.37f1

How to reproduce:1. Open the attached “explicit_interface_property_issue“ project2. Observe the Console window Expected result: No e... Read more

0
votes
Fixed

Audio clips list shows its asset guid instead of its name when entering ...

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Feb 08, 2024

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Version/s: 2023.2.9f1, 2023.3.0b8, 6000.0.0b11

Steps to reproduce: 1. Create an ARC with some clips 2. Enter play mode Actual results: The clip elements show their asset guid and ... Read more

0
votes
Fixed

UXML Assets cannot be opened with button from the UI Builder Library sec...

UI Builder

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Feb 08, 2024

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Version/s: 2021.3.35f1

Steps to reproduce: 1. Open any Project 2. Navigate to Window > UI Toolkit > UI Builder 3. Add two Elements from the Library S... Read more

0
votes
Fixed

Glyphs of characters are displayed incorrectly when using Unicode IVS

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Feb 08, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7

How to reproduce:1. Open the user’s attached “TestTextMeshPro.zip” project2. Observe the text in the Game window Expected result: No... Read more

1
votes
Fixed

Particle System indexing is non-sequential when using Ribbon mode with o...

Visual Effects

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Feb 08, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11

How to reproduce:1. Open the “IN-67477_repro“ project2. Open the “SampleScene“3. Select the “ParticleSystemTest“ GameObject4. In the... Read more

0
votes
Fixed

AssetRef can't be assigned to Scriptable Objects when the Scriptable Obj...

Package: Addressables

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Feb 08, 2024

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Version/s: 1.21.19

How to reproduce:1. Open the attached project "Property Drawer.zip"2. Select Assets/TestSO.asset3. Set "My Asset Ref" to None4. Assi... Read more

1
votes
Fixed

[Android] [Vulkan] Shaders are rendered differently in the Player than i...

Vulkan

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Feb 08, 2024

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Version/s: 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 6000.1.0a7

How to reproduce:1. Open the “IN_65554” project2. In the Build Settings “Run Device“ dropdown, select the desired device3. Press Bui... Read more

0
votes
Fixed

”EditorUtility.OpenFilePanelWithFilters” function does not work when usi...

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Feb 08, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7

How to reproduce:1. Download a file with tar.gz type2. Open the attached “filter.zip” project3. Go to Menu > OpenTarball > Ope... Read more

0
votes
Fixed

volumeScale of AudioSource.PlayOneShot is not clamped to 1 when volumeSc...

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Feb 08, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11

How to reproduce:1. Open the attached project "playoneshotvolumescale.zip"2. Enter Play Mode Expected results: volumeScale of AudioS... Read more

0
votes
Fixed

Particles behave differently when copying the state of a Particle System...

Visual Effects

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Feb 07, 2024

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Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

How to reproduce:1. Open the attached “bug particle system.zip“ project2. Open the “Assets/SampleScene.unity“ Scene3. Enter Play Mod... Read more

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