Search Issue Tracker
Console errors are shown when generating a PropertyBag for a type with a...
How to reproduce:1. Open the attached “explicit_interface_property_issue“ project2. Observe the Console window Expected result: No e... Read more
Audio clips list shows its asset guid instead of its name when entering ...
Steps to reproduce: 1. Create an ARC with some clips 2. Enter play mode Actual results: The clip elements show their asset guid and ... Read more
UXML Assets cannot be opened with button from the UI Builder Library sec...
Steps to reproduce: 1. Open any Project 2. Navigate to Window > UI Toolkit > UI Builder 3. Add two Elements from the Library S... Read more
Glyphs of characters are displayed incorrectly when using Unicode IVS
How to reproduce:1. Open the user’s attached “TestTextMeshPro.zip” project2. Observe the text in the Game window Expected result: No... Read more
Particle System indexing is non-sequential when using Ribbon mode with o...
How to reproduce:1. Open the “IN-67477_repro“ project2. Open the “SampleScene“3. Select the “ParticleSystemTest“ GameObject4. In the... Read more
AssetRef can't be assigned to Scriptable Objects when the Scriptable Obj...
How to reproduce:1. Open the attached project "Property Drawer.zip"2. Select Assets/TestSO.asset3. Set "My Asset Ref" to None4. Assi... Read more
[Android] [Vulkan] Shaders are rendered differently in the Player than i...
How to reproduce:1. Open the “IN_65554” project2. In the Build Settings “Run Device“ dropdown, select the desired device3. Press Bui... Read more
”EditorUtility.OpenFilePanelWithFilters” function does not work when usi...
How to reproduce:1. Download a file with tar.gz type2. Open the attached “filter.zip” project3. Go to Menu > OpenTarball > Ope... Read more
volumeScale of AudioSource.PlayOneShot is not clamped to 1 when volumeSc...
How to reproduce:1. Open the attached project "playoneshotvolumescale.zip"2. Enter Play Mode Expected results: volumeScale of AudioS... Read more
Particles behave differently when copying the state of a Particle System...
How to reproduce:1. Open the attached “bug particle system.zip“ project2. Open the “Assets/SampleScene.unity“ Scene3. Enter Play Mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List