Search Issue Tracker

0
votes
Not Reproducible
0
votes
Postponed

Animation, mesh and folder icons are all in gray colors

Project Browser/Hierarchy

-

Oct 26, 2012

-

Version/s: 4.0.0f1

Please see attached screen shot for details. Expected result: Maybe it would be easier for user to differentiate the different asse... Read more

0
votes
Fixed

AudioListener.pause becomes false when suspended and then resumed

Audio

-

Oct 26, 2012

-

Version/s: 3.5.6f4

To reproduce: 1. Open AudioListener suspend 2. Build and run on iOS 3. Press pause button 4. Lock/background 5. Return - audio is pl... Read more

0
votes
Won't Fix

The function call Random.Range(-100.0f, 0.0f) is not working in Flash

Flash

-

Oct 26, 2012

-

Version/s: 4.0.0f1

The function call Random.Range(-100.0f, 0.0f) is not working on the Flash platform, the generated numbers are always the same. Read more

0
votes
Fixed

Music continues to play after stopping game

Audio

-

Oct 26, 2012

-

Version/s: 3.5.6f4

To reproduce: 1. Open project Bubblez_HD_Bug 2. Run Bubblez scene or watch attached video Read more

0
votes
Won't Fix

"Failed to load window layout" text doesn't fit in dialog

Window management

-

Oct 24, 2012

-

Version/s: 4.0.0f1

reproduced on Windows and Mac To replicate with this project, - open the Playmaker editor window, and dock it into your editor pane... Read more

0
votes
Postponed

[Performance] Mesh.DrawVBO spike on iOS when mesh becomes first time vis...

iOS

-

Oct 24, 2012

-

Version/s: 4.0.0f1

To reproduce: 1. How to get project info in edit 2. Build project to iOS with profiling 3. Copy Quest to Xcode Data folder 4. Run pr... Read more

1
votes
Won't Fix

Unity WebPlayer installation aborts with no errors

Webplayer

-

Oct 23, 2012

-

Version/s: 4.0.0f1

The Unity WebPlayer installation never finishes, showing "Installation aborted". No error messages appear. Read more

0
votes
Won't Fix

Only half the triangles render properly when using Mesh.

Flash

-

Oct 22, 2012

-

Version/s: 4.0.0b11

To reproduce: - Open attached project and load the "MeshTest" scene - Hit Play and observe that there are 2 rectangles in the Game V... Read more

0
votes
Won't Fix

Editor crashes when emitting 100 million particles

Shuriken

-

Oct 22, 2012

-

Version/s: 4.0.0f1

Call ParticleSystem.Emit(100000000); Isn't regression. Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.