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0
votes
Not Reproducible
0
votes
Not Reproducible

OSX Player should have a predefined minimum window area

Window management

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Oct 30, 2012

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Version/s: 4.0.0f2

OSX Player window can be downsized to display functional buttons only (no working area - see picture). Workaround is trivial (maximi... Read more

0
votes
Fixed

NavMesh corrupted when StepHeight is bigger tan Height

AI

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Oct 30, 2012

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Version/s: 4.0.0f2

Repro: - Set in Navigation Window step height bigger than height. - Locate first plane above second plane and move first plane by X-... Read more

0
votes
Fixed

Consistent warning in Xcode claiming iPhone5 launch image is missing

iOS

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Oct 30, 2012

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Version/s: 4.0.0f2

To reproduce: 1. Build and run on iOS 2. Warning will be present in Xcode Read more

0
votes
Won't Fix

OnApplicationFocus doesn't work in NaCl

NaCl

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Oct 30, 2012

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Version/s: 4.0.0f2

Read more

0
votes
Fixed

Water reflection disappears if occlusion culling is baked in the scene

Camera

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Oct 29, 2012

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Version/s: 4.0.0b11

The water reflection disappears. When walking forward you see how the water reflection disappears and reappears. A very annoying gra... Read more

0
votes
Not Reproducible
0
votes
Postponed

Animation, mesh and folder icons are all in gray colors

Project Browser/Hierarchy

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Oct 26, 2012

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Version/s: 4.0.0f1

Please see attached screen shot for details. Expected result: Maybe it would be easier for user to differentiate the different asse... Read more

0
votes
Fixed

AudioListener.pause becomes false when suspended and then resumed

Audio

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Oct 26, 2012

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Version/s: 3.5.6f4

To reproduce: 1. Open AudioListener suspend 2. Build and run on iOS 3. Press pause button 4. Lock/background 5. Return - audio is pl... Read more

0
votes
Won't Fix

The function call Random.Range(-100.0f, 0.0f) is not working in Flash

Flash

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Oct 26, 2012

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Version/s: 4.0.0f1

The function call Random.Range(-100.0f, 0.0f) is not working on the Flash platform, the generated numbers are always the same. Read more

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